By Dan Coyle on March 10, 2014 - 10:10am.
In the minority
HIGH Nearly everything unpleasant about The Third is fixed here.
LOW Steelport is still hella gross to look at.
WTF The ending features a scene so hideous I thought I'd gotten the bad ending.
By Sinan Kubba on March 9, 2014 - 1:02am.
Sinan Kubba is joined by Chi Kong Lui, Mike Bracken, and Brad "Gilligan" Gallaway for a round-up of some of the early big-hitters of 2014, including Bravely Default, Thief, Castlevania: Lords of Shadow 2, and, er, Inazuma Eleven. Then it's a quick-fire edition of listener's questions, followed closely by the ever-stalking Thumbs Up Thumbs Down"
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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Kristin Renee Taylor on March 7, 2014 - 11:12am.
HIGH Someone had fun making this game, and it really shows...
LOW ...Except in the unwieldy underwater segments.
WTF Of all the Disney women Mizrabel could go after, she chooses the anthromorphic mouse? I don't even want to know what's about.
By Brad Gallaway on March 6, 2014 - 11:26am.
What is a man? A miserable little pile of... awesome!
HIGH Taking out a horde of enemies flawlessly while moving like lightning.
LOW The stealth section in the garden needs some tweaking.
WTF This game's Metacritic score. What the hell is wrong with people?
By Richard Naik on March 5, 2014 - 4:04pm.
When Firefly is the highlight of your Batman game, you have a serious problem
HIGH Everything involving Firefly, minus his dialogue.
LOW Everything involving Bane, including his dialogue.
WTF If I need to sneak into the police station without drawing attention, why am I fistfighting the entire Gotham Police Department?
By Daniel Weissenberger on February 28, 2014 - 4:32pm.
My first and only experience with multiplayer-only online shooters was a few years back when I reviewed Battlefield 2142, a game that features the exact same premise and publisher as Titanfall. Judging it against its most similar competition, Titanfall is a far better game than B:2142, but leaving it there would be to damn the game with faint praise.
By Daniel Weissenberger on February 28, 2014 - 10:23am.
The Forever Dead
HIGH The desperate thrill of running out of bullets and finishing off a zombie horde with a wrench.
LOW All of my hard-gathered resources disappearing because the game was broken for a week.
WTF Ah, a dynamite suicide vest. That'll teach those zombies for tearing my guts out!
By Sparky Clarkson on February 26, 2014 - 1:05pm.
HIGH Exploring the cenotes to find artifacts.
LOW Ugh, a mission with Connor.
WTF So I guess I just exit this warehouse and... OH GOD A BEAR!
By Steven Gillham on February 26, 2014 - 12:25pm.
How I tried to stop worrying and love the drift
HIGH Lovely track environments, delicious vehicle handling, intriguing event variety.
LOW Occasionally aggressive AI behavior, unconscionable amount of grind in single-and multi-player.
WTF The single-player campaign's half-hearted mixture of social media bandwagoning and corporate celebration is truly bizarre.
By Brad Gallaway on February 24, 2014 - 10:12am.
Stealing Stuff In Dark Places
HIGH Garrett is flowing, smooth, dark and deadly.
LOW Too many illogical, immersion-shattering instances of weirdness.
WTF Where the hell does Garrett carry all the stuff he swipes?!?
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