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GameCritics.com Podcast Episode 105: Next-Gen Report Cards

Sinan Kubba takes roll call and finds Brad Gallaway, Chi Kong Lui, and Mike "Aesthetics" Bracken in attendance for a first period of Whatcha Been Playing, followed by an extended study on the next-gen consoles.

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Saints Row IV: How The Saints Save Christmas Review

Gettin' yo' ass on the nice list

Saints Row IV How The Saints Save Christmas DLC Review Screenshot

HIGH THe film ‘A Christmas Story' gets much love.

LOW Clawz should have been more developed.

WTF Kinzie? Is that you?!?

The Walking Dead, Season Two: All That Remains Review

The longest walk goes on

Walking Dead Season 2 Episode 1 Review Screenshot

HIGH more Walking Dead!

LOW six episodes in, and it still doesn't run smoothly?

WTF the awkwardly abrupt ending.

GameCritics.com Podcast Episode 104: Game of the Year Friends of the Show Edition

We had so much fun doing our Game of the Year show we decided to invite some of our best friends to a special supplemental episode. All the major awards are covered, including a surprise GOTY pick. Featuring Richard Naik, Tim "I'm a damn man" Spaeth, Michael "Mac" Cunningham, and Jeffrey Matulef.

00:00-00:04 - Intros

00:04-00:16 - Lee Everett Memorial Award for Best Character

00:16-00:30 - WTF Moment of the Year

00:30-00:40 - Non-2013 Game of the Year

00:40-00:56 - The Michaels

00:56-01:20 - Too Human Awards for Inexplicable Excellence

01:20-01:29 - Phil Fish Award for The Worst Thing in an Otherwise Good Game

01:29-01:35 - The Jeffreys

01:35-01:45 - The Timses

01:45-01:58 - Steaming Pile Awards for Worst Game

01:58-Close - Game of the Year

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Splinter Cell: Blacklist Review

Stealth action, delivered with Conviction.

Splinter Cell: Blacklist Review Screenshot

HIGH Ghosting through a battleground of enemies shooting at where they think Sam might be hiding - and never once realising their mistake until it's too late.

LOW Hello, wildly out of place first person shooting segment.

WTF Andre Kobin goes from being an intensely detestable two-bit thug to the coolest character in the series? How did that happen?

GameCritics.com Podcast Episode 103: Game of the Year 2013

Expectations are always high for our year-end festivities, and we aim to please for 2013. We run down the most notable games of the year, our own personal highlights, and as always, the spine-tingling GOTY vote. Featuring Sinan Kubba, Brad Gallaway, Mike Bracken, Richard Naik, Daniel Weissenberger, and special guest James Carter of Cane and Rinse fame. Also, apologies for the low quality of the audio!

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Xcom: Enemy Within Review

Mechs come

XCOM Enemy Within Review Screenshot

HIGH My Mec unit punching an Exalt scumbag through a wall and halfway down the street.

LOW It all feels a little too familiar despite the changes.

WTF Those engineering lads at Xcom suggested cutting our agents apart just a little bit too quickly for comfort.

Battlefield 4 Review

Safe Bet

Battlefield 4 Review

HIGH Watching a massive tower collapse in multiplayer.

LOW The uninspired, bland single-player campaign.

WTF Seriously, why do I have to launch this game from my browser?

GameCritics.com Podcast Episode 102: Beyond Two Souls, Arkham Origins, ZombiU, and Link Between Worlds

Now that 2013 is winding down it's time to catch up on some of the hot new holiday releases, covering the latest David Cage......thing....in Beyond Two Souls, Barkham Origins, ZombiU, and The Legend of Zelda Link to the Past 2, also known as Link Between Worlds. Featuring Richard Naik, Chi Kong Lui, Brad Gallaway, Mike Bracken, Sinan Kubba, and Tim "coitus" Spaeth.

00:00-00:03 - Intros

00:03-00:32 - Beyond: Two Souls

00:32-00:56 - Batman: Arkham Origins

00:56-01:15 - ZombiU

01:15-01:46 - Link Between Worlds

01:46-close - Thumbs

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Need for Speed Rivals Review

Like Dogs Chasing Cars

Need for Speed Rivals

HIGH Narrowly escaping a pursuing squad of police cars and power drifting into the safety of my hideout with hundreds of sounds of speed points under my belt.

LOW For an open world driving game, there are not nearly enough alternative paths and emergent gameplay moments that use the geography.

WTF The non-ironic gritty and serious tone of the "story."

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