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The Horror Geek Presents: Dante's Inferno Teaser Trailer

Awhile back I posted some stories about a Hollywood bidding war that broke out for the movie rights to an unannounced videogame from Electronic Arts based on Dante’s The Divine Comedy. Well, at the SpikeTV Videogame Awards show the other night, EA finally confirmed that the game is indeed coming (it’ll be titled Dante’s Inferno) and they unveiled a teaser promo for the game as well.

There’s not much gameplay on display in the trailer (or really any for that matter…) but it’s still nice to see the game officially confirmed. No release date has been set yet, but it appears that the game is tentatively scheduled for release in 2009.

Dead Space Second Opinion

In space, no one can hear you snore

Dead Space

HIGH The game's final battle is pure spectacle.

LOW Realizing after four fetchquests that it probably wasn't going to get any deeper.

WTF I'm practically alone on a derelict cruiser and I still need to hoard money?!?

Interview with NinjaBee

NinjaBee - A Kingdom for Keflings

Although the New Xbox Experience is slowly growing on me, the best thing about making the transition was being greeted with an instantly-addicting new Arcade game making use of Microsoft’s avatars: A Kingdom for Keflings. Developer NinjaBee's Steve Taylor (company owner) and Kevin Heap (lead programmer on A Kingdom for Keflings) were gracious enough to spend a few minutes talking to me about Keflings and their other titles.

Picking apart the Resident Evil 5 demo

Resident Evil 5

With Resident Evil 4 being one of my favorite games of all time, it probably goes without saying that I've been eagerly anticipating Resident Evil 5 ever since the first teaser images appeared in the summer of 2005. Now that I've had the chance to spend some time with the new RE5 demo, I thought I'd share some of my impressions, both positive and negative.

A Kingdom for Keflings Review

Remember the little people after you make it big

A Kingdom for Keflings

HIGH Playing a game with no danger in the formula was totally refreshing.

LOW There's no command to tell all the Keflings to drop what they're doing.

WTF Realizing that the most advanced workshop can't make some of the simplest pieces.

The AudioGamer Presents: Mirror's Edge Time Trial Tutorial

Electronic Arts Mirror's Edge

Once you've beaten Mirror's Edge it's only natural to want to check out the Time Trials and Speedruns. While the skills you learned playing the game should get you through each Time Trial smoothly enough, obtaining a three-star rating can be quite a challenge for all but the most dedicated gamer!

That's where the audiogamer's Time Trial Tutorial comes in. Simply cue up this audio file, load up your copy of Mirror's Edge, and let me walk you through a smooth, easy-to-learn path that will ensure you a three star rating on 'Playground 1', the first of the game's Time Trials.

Impress your friends! Humiliate your nieghbours! Remind all that live who is the ruler of all that is, was, or ever shall be!

Just don't let anyone know you've got the Audiogamer to thank.

Wink.

Download the file by right clicking here and choosing to save the target! Or Just click on it and your browser will probably open a player or something like that.

Is Gears of War 2 a tearjerker?

Gears of War 2 

I finished the main campaign in Gears of War 2 last night after chainsawing my way through hundreds of locusts and being sprayed by about a thousand gallons of blood. It was a pretty kick-ass experience on the whole, filled with over the top set pieces and so-bad-its-good dialogue. Given the extreme Gears of War-ishness of it all, however, I was taken aback by two surprisingly dark turns in the story, including one moment that nearly brought tears to my eyes. How could this be possible? Let me explain.

Dead Space


Game Description: Set in the far future, Earth's appetite for natural resources has become a major motivator for deep space exploration. Immense, privately-owned and operated mining ships called "planetcrackers" orbit planets and use sophisticated equipment to carve out entire city-sized chunks of rock, reducing them to component elements and raw ore. When communications go dead on-board the USG Ishimura, a famous planetcracker—systems engineer Isaac Clarke—is sent in to fix the problem. Once on-board the vessel, Isaac discovers that the crew has unearthed an ancient and malevolent alien presence far beneath the planet's surface and brought it on-board. Weaponless, alone and terrified, this lone engineer is burdened with much more than simple survival—he must seal the alien horror back into the dark rock.

Dead Space Review

In space, no one can hear you splatter

Dead Space

HIGH Blowing monsters to pieces with futureguns is an incredibly relaxing way to spend an afternoon.

LOW The 'plot twist' is so cheap and laboriously telegraphed that when it's finally revealed it seems borderline insulting.

WTF Not being allowed to change difficulty levels during a New Game+. What's the point of keeping weapon upgrades if I can't use them on a harder playthrough?

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