By Peter Skerritt on May 29, 2013 - 12:44pm.
When I was growing up, my family didn't have a lot of money. We didn't own a family console until my mom bought a Colecovision from a tag sale in 1987. Before that, my maternal grandmother's Atari VCS was sometimes available in 1979 onward when we visited or even lived there due to money troubles. I did get a VIC-20 for my birthday in 1984 and then a Commodore 64 for my middle school graduation in 1986 from my paternal grandmother, but those weren't so much game consoles as they were hybrid devices. I did own a few games for both systems, but not a significant amount.
By Sinan Kubba on May 23, 2013 - 2:05pm.
It's the end of a generation, and the GC crew takes a look back at the era that was. We throw out our Most Overrated and Underappreciated games of the past gen, and somehow we were all still on speaking terms afterwards. Also, some bonus talk on the magic of Pokémon. With Sinan Kubba, Chi Kong Lui, Brad Gallaway, Mike "I Hate You All" Bracken, and Richard Naik.
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By Peter Skerritt on May 18, 2013 - 1:41am.
Speaking candidly, I don't believe that anyone was ready for the numbers that we saw from NPD for the month of April... regardless of whether you're an armchair analyst like myself or whether you're a top-line professional in this business. Hardware sales numbers, in particular, were just painful to digest. It wasn't a total collapse, but when you drop by more than 40% from the past year—and when that April's comp targets weren't crazy to begin with—it just looks awful.
By Peter Skerritt on May 16, 2013 - 9:44am.
In advance of this afternoon's release of NPD retail video game sales data for April, I wanted to compare my range projections with those of Michael Pachter from Wedbush Securities.
By Peter Skerritt on May 15, 2013 - 1:31pm.
NPD sales data for April is set to arrive tomorrow (May 16th). I don't expect many surprises nor many changes to the status quo when it comes to hardware sales rankings for the month.
By Tayo Stalnaker on May 14, 2013 - 2:14pm.
HIGH Finally snagging the chain whip.
LOW Forgetting to save.
WTF How is Lameza's laptop able to pick up Wi-Fi underground?
By Brad Gallaway on April 28, 2013 - 6:08pm.
Readers will know that I am a huge fan of the first game, and even though it had some rough edges, it was a pretty brilliant experience. Unfortunately, Riptide isn't able to match up to that first title. The new character who uses hand-to-hand combat is lots of laughs, but the game itself feels like it was slapped together with very little care and isn't nearly as immersive or as atmospheric as the original.
By Brad Gallaway on March 24, 2013 - 10:25am.
Continuing our effort to spotlight worthwhile games that didn't manage to make it onto many 2012 Top 10 lists, here are the rest of the nominations for "most overlooked" as selected by friends and freelancers in the gaming sphere.
By Brad Gallaway on March 22, 2013 - 6:15pm.
Now that 2012 is in our rear view mirror and the Game of the Year awards features are over and done with, I thought it might be nice to check in with some friends and freelancers in the gaming sphere to see which titles they felt didn't get their due.
By Dale Weir on March 22, 2013 - 6:13pm.
Extra Credits is trying a new feature where it introduces viewers to burgeoning video game markets. The first one tackled is Brazil and while I see the country's potential, this particular presentation doesn't do the best job of selling Brazil as a great new game market. Sure you can still buy a Sega Genesis/Mega Drive—brand new—and who doesn't want that? But video game piracy seems to still be pretty rampant there. It also looks like one of those territories that isn't the least bit interested in fixing things from a consumer, governmental and industry standpoint.
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