Remember when we used to laugh at those stories of people flinging Wii-motes into television screens and through expensive windows? Those were pretty hilarious. Maybe it was because none of us really thought someone could get mad at themselves of someone else after doing something so silly. We certainly didn't think a parent could get upset a child for doing something so obviously an accident.
GameCritics' own Trent Fingland regales us with war stories from the E3 front. Along the way we reconcile our E3 predictions, debate the future of Japanese gaming, have a serious talk about religion, and get uncomfortably inquisitive about the whereabouts of Ken Levine. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Death to Handhelds" Spaeth.
For the final leg of my E3 adventures, I made my way back to the Square-Enix booth to watch a guided demo of the new Tomb Raider. Some have brought up issues with this new presentation of Lara Croft, where she is shown as vulnerable and inexperienced, but I think this is quite a different thing than games like Metroid: Other M and The Third Birthday.
After three consecutive nights with three hours of sleep apiece, walking into a closed meeting room at 10am and seeing Star Wars Kinect didn't seem to show much promise. After all, other sites had been less than kind to the game and the reaction during Microsoft's press conference wasn't exactly warm. When I volunteered to test the game for a group of my peers and the other members of the KmartGamer team, I didn't have high expectations… but when the demo was over and my pulse was racing, I wanted more.
If you're a console gaming fan, like I am, you probably remember where you were when the name and specifics of Nintendo's Wii follow-up were announced. I was in a Starbucks on the morning of June 7th, a few hundred feet from the Nokia Theater where Nintendo was holding its press conference. I also remember exclaiming out loud something to the effect of, "That's really what they're calling it? Wii U? No. NO!"
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