Wii U
By Brad Gallaway on December 5, 2012 - 2:51pm.

If you follow me on Twitter, then you're probably aware that my wife became very ill Sunday and had to be taken to the ER. I know that it's difficult to follow any given story from beginning to end in tweet format, so I just wanted to give a quick update on the whole thing for anyone who was wondering.
By Peter Skerritt on December 2, 2012 - 4:12pm.
 If you knew me back in 2005, I was a lot different. I was genuinely excited about console gaming, as I had been for decades before. I was still a big Sony guy, as I had been since the original PlayStation launched and won me over. I was also getting into the original Xbox, though late. A new generation of consoles was coming, and I was looking forward to it while also enjoying what was currently available. I was alternating my time between the Internet and reading video game magazines to stay as current as I could.
By Richard Naik on December 1, 2012 - 12:36pm.
It's a special 1/5 British edition of the Gamecritics.com podcast. This week we tackle Wreck-It Ralph, Thanksgiving shout outs, and what we've been playing during our long hibernation. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and special guest host Sinan "Redcoat" Kubba. Download: Right click here and select "Save Target As..." Subscribe: iTunes | Zune | RSS Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Dale Weir on November 29, 2012 - 5:41pm.
Adult Swim takes the innocent act of a child trying to make his NES cart work and makes it dirty... and funny. Caution: Crude content
By GC Staff on November 28, 2012 - 7:09am.
Paint by Numbers
HIGH Nailing the perfect sequence of scythe combos and dodges during a fight. LOW Having my reaper form cancelled out by a boss cut-scene. WTF This game literally put me to sleep in the early hours.
By Brad Gallaway on November 28, 2012 - 6:16am.

GameFly sent me Playstation All-Stars Battle Royale the other day, and while I haven't had a whole lotta time to get into it, I did play a few multiplayer sessions with my youngest son. The time we spent on it basically amounts to me standing still while he beats on me with a variety of different characters, but he enjoys it and that's good enough for us.
By Dale Weir on November 28, 2012 - 5:34am.
Recently, European courts ruled that digital property is the same as physical property. Extra Credits does a brief breakdown of what that could mean for games should such a ruling be held up on appeal and duplicated here in the United States.
By Peter Skerritt on November 23, 2012 - 9:25pm.

I'm certainly happy for those who bought Wii U on launch day and are excited about it. It's the first new console in a long time, and new beginnings are always special times. The World Wide Web has been abuzz with chatter about Wii U for a couple of days now, as people check in with their experiences—good and bad. It's an interesting indicator for those who were on the fence about getting a Wii U as to whether buying the console now is a good idea… or whether it's wiser to hang back and wait awhile.
By Dale Weir on November 16, 2012 - 1:06pm.
The guys at Extra Credits look into incorporating imbalance in a game. Ironically, imbalance is just the thing that when worked into character classes, weapons, tools and gameplay rules can wind up giving both the wet-behind-the-ears newbie and grizzled veteran new strategies as each plays and progresses through a game. 
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