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GameCritics.com Podcast Episode 123: Game of the Year 2014 Spectacular

Lights! Camera! Horrible Skype updates! As 2014 comes to a close, the crew reflects on the highs, the lows, the really lows, and the really really lows. Plus, it's our closest, most exciting Game of the Year vote yet. Featuring Richard Naik, Brad Gallaway, Tim Spaeth, Dan Weissenberger, and Sinan Kubba.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

The Fall Review

It sticks the landing

The Fall

HIGH ARID is a fantastic character.

LOW Scrambling for an FAQ halfway through.

WTF Mushrooms are way too involved in this game.

GameCritics.com Podcast Episode 122: The Age of Dragon Age

Dragon Age: Inquisition is big and meaty, but it's nothing our crew can't chew up. Come join us as we dish on Inquisition, share out thoughts on the greater Dragon Age franchise, and have a spirited discussion about having relations with fictional characters. Featuring Richard Naik, Sinan Kubba, Michael "Mac" Cunningham, and Kate "Swords & Shields" Cox.

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CastleStorm: Definitive Edition Review

Marching Back and Forth

Castlestorm Definitive Edition Review Screenshot

HIGH Nailing a dragon with an explosive shot and then destroying its lair with a rock shot.

LOW Defeating a huge wave of high-level enemies, then watching a dozen max-level trolls emerge from the enemy gate.

WTF The "golem prisoner" projectile.

Watch Dogs Third Opinion

Design By Committee

Watch Dogs

HIGH Infiltrating an enemy hideout, hacking files and escaping without ever entering the hideout itself.

LOW Snipers perched in moving helicopters with perfect aim.

WTF No dedicated crouch button?

GameCritics.com Podcast Episode 120: Hyrule Warriors, Alien Isolation, Dragon Age Inquisition, and the Souls Odyssey

First timer Mike Suskie joins us to discuss Alien: Isolation and Hyrule Warriors, then Brad and Richard give their first impressions of Dragon Age: Inqusition. Also we talk about pigeons a lot. Featuring Richard Naik, Brad Gallaway, Anne Lee, and Mike Suskie.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Hyrule Warriors Review

It Smells Nice Too

Hyrule Warriors

HIGH The Dynasty Warriors take on classic Cucco rage.

LOW Some massive slowdown in local co-op.

WTF The one big reference to Majora's Mask. Just... wait for it.

An Interview with Alex Rushdy and Dave Proctor from Runbow Developer 13AM Games

Alex Rushdy and Dave Proctor from 13AM Games stand around the kiosk for the 9-player party game Runbow for the Wii U and shout at people to join the next round. This is the first time 13AM Games has exhibited at IndieCade. Alex is the game's Creative Director and Designer and Dave Proctor is the Producer. Both are enthusiastic and eager to share their pick-up-and-play 2D running game with the gathering crowd. It's a game that's easy to fall in love with.

An Interview with Ned Green from Too DX

Sportsball for the Wii U is a game that combines the 2D aerial battles of classic Joust with the frenetic action of a schoolyard soccer game - if you ever played schoolyard soccer with dozens of balls at once.

Sportsball is the second game from Too DX, a small indie shop based in Seattle, WA. While enjoying the many games in Nintendo's booth at IndieCade 2014, I had a quick chat with Too DX Business Developer Ned Green about his company and game.

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