Warren Spector
By Sparky Clarkson on February 12, 2011 - 2:48pm.
 A few days after the Christmas snowfall in Alabama, while we waited for the lasagna to finish cooking, we popped a copy of Disney Epic Mickey into the Wii and I played a bit of it. I got past the first, easy battle and entered the hallway, where a cutscene began. My mother, who mostly plays Snood, wanted to know why Mickey wasn't speaking. "He's always talked," she noted, and for almost anyone alive that's true. Mickey started talking in 1929, just a year after his famous appearance in the sound-synched Steamboat Willie. Sound has been a famous part of Mickey's history, so it's alienating, especially to non-gamers, to run into an essentially silent version of the Mouse in Epic Mickey.
By Sparky Clarkson on January 30, 2011 - 3:13pm.
I Need a Brighter, More Durable Paint HIGH Painting in the two images of Oswald in the Dark Beauty throne room, a case where the art and mechanics work perfectly together.
LOW The final boss sequence (occupying almost the last quarter of the game) consists mostly of running around previously visited or horribly dull areas, popping zits on tentacles.
WTF The animatronic Goofy is incredibly creepy-looking.
By Mike Doolittle on January 14, 2004 - 6:47am.
According to ESRB, this game contains: Blood, Violence
By Mike Doolittle on January 13, 2004 - 12:00am.
Since the original Deus Ex made its auspicious debut in 2001 to a resounding ovation from gamers and industry insiders alike, Warren Spector has had a great deal of expectations to meet in crafting a sequel as ambitious as the first. And Deus Ex: Invisible War is certainly no half-baked sequel.
 Game Description: It is fifteen years since the end of the global conspiracy depicted in Deus Ex - widely regarded as one of the greatest action games of all time. In the aftermath, a catastrophic depression has crippled the world and conflicting militant groups seek to enforce their own violently destructive agendas. As corporate anti-terrorist mercenary Alex D it is your task to track these factions down and destroy them.
By Mike Bracken on October 1, 2002 - 11:00pm.
Deus Ex also earned critical acclaim for the way it seamlessly blended diverse gaming genres into a cohesive and entertaining whole. At first glance, the game appears to be yet another first-person shooter (FPS). Everything is viewed from JCs perspective and theres lots of running around and shooting. However, the game also incorporates an abundance of gameplay elements from role-playing games (RPGs).
By Gene Park on September 10, 2002 - 11:00pm.
A bum walks up to me and begs for me to kill him. Because its just a game, I shoot him in the face, and then he screams and falls dead. That is a scenario that would be described by some people as funny, especially with the unattractive character models, unrealistic blood and in a post- Grand Theft Auto III context.
By Gene Park on September 10, 2002 - 11:00pm.
According to ESRB, this game contains: Enter content descriptors here, but unbold the text (leave teaser empty if there are no descriptors)
 Game Description: In Deus Ex, immerse yourself in an intricate web of betrayal and intrigue as you attempt to uncover power struggles, hidden agendas, and the dark conspiracy behind it all. Travel the globe building a network of allies and create an alternate identity to aid you in your search for the truth. There is no one path to success. It is achieved through various means; employ stealth, strategy, or force—the choice is yours. But remember, trust no one. Even those who you keep as allies may be more than they seem. Question everything.
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