The Legend of Dragoon – Review

Platform(s):  PlayStation 
Developer(s):  Sony Japan 
Publisher:  Sony 
Genre(s):  Role-Playing 
ESRB Rating:  Teen (13+) 
Read More:  Game Reviews  Best Work 
Ben Hopper's picture

The Legend Of Dragoon Art

When I first started playing The Legend Of Dragoon, I told myself, "OK, when I write up my review, I won't focus on its similarity to Final Fantasy VII (FF7) like everyone else has." Well, here I am writing my review, and all I can think about is its similarity to FF7, and how stale and unoriginal the whole experience is. This game is such a rip-off of Square's FF7 that I can't believe Sony hasn't been taken to court for copyright infringement. Three years in the making and over 100 brains on the development team—and this is the result? In a year full of copycat RPGs, Dragoon was touted as being a blockbuster game—one of the must-haves. Instead, it's the ultimate example of unimaginative game design—firmly cementing its place as the crown jewel of the many recent mediocre RPGs.

Here we go again with another case of "here we go again." Remember Cloud and Tifa from FF7? They've both gone to video game heaven and have been reincarnated as Dart and Shana in Dragoon. Once again we have two childhood friends—a strong-willed, spikey-haired boy and a cute, timid, dark-haired girl—who have just gone through puberty and now kind of like each other. How many more "epic" games will revolve their plots around such a ridiculous relationship? We think Shana loves Dart, but we never know because the characters aren't mature enough to express the idea, and neither is the game. However, we do know that if Shana does indeed love Dart, she'd have a hard time telling him because he thinks of her as a "little sister." They obviously have some issues to sort through before planning a wedding. It doesn't matter anyway. Dart would rather be chopping up monsters with his big sword than wasting time courting Shana, and that's exactly what he does. Shana tags along because she wants to be where ever Dart is. Is that love? I guess that's as good as it gets in videogames.

Maybe it's a blessing in disguise. Dragoon's definition of love spares us from reading more of its poorly translated dialogue, once again proving that the genre still hasn't evolved past Final Fantasy II is some respects. The characters use the word "bastard" a lot, and there's even a Bastard Sword! I guess the idea of an illegitimate sword is a new one, or does it mean that only bastards can use the sword? That would make Dart the first bastard hero in videogames wouldn't it? Either way, it's the extent to which Dragoon breaks new ground.

But let's not focus solely on the one-dimensional characters and bad writing when there are so many other aspects of Dragoon that follow proven RPG conventions. How about the look of the game, which mirrors FF7 in practically every way imaginable? The graphics are made up of pre-rendered, still images—on top of which the polygonal characters move about. Of course, even when your party grows to as many as six characters, you only see the main character (Dart) walking around. Certain events cause the rest of the crew to magically emerge from Dart's body as if they've been taking up residence in his undergarments. And even though the whole group always travels together, only three of them can fight at once. I guess if you could control more than that during a battle, the game wouldn't be like FF7 anymore, and we can't have that can we?

The battles take place in 3-D, and are randomly—annoyingly—triggered. You'll know when monsters are attacking when the frame suddenly freezes and the colors bleed off the screen. It's a very slow process that's followed by an even slower one—the perspective lazily panning around the battlefield before settling on a fixed viewpoint from which we can watch the fight unfold. For all of this build-up, the actual battles themselves are pretty anti-climatic. The bad guys never attack in groups of more than three, and they're usually composed of small, pesky critters—not the impressive encounters the game makes them out to be. Afterwards, we get a shot of the good guys celebrating their victory by twirling their weapons in the air to triumphant music. In case you're wondering, we experienced the exact same scenario in FF7. If you think you'll get tired of sitting through that after a while, run for the hills, because in Dragoon battles are a constant, and they follow the same format every time.

I should mention that some very, very minor changes were made in the process of ripping off FF7, probably so Sony can say their game is just different enough to justify its existence. Limit Breaks have been replaced in Dragoon by Additions, which require timely button presses during battle to execute more powerful attacks. It's really just a cheap attempt at creating more interest in the boring combat sequences, and it doesn't work. Normal attacks are so weak that Additions must be used regularly in order to inflict any kind of significant damage, and some boss characters even punish you for not getting the button presses right by negating your attack and returning the favor—which actually defeats the whole purpose of the feature to begin with. Furthermore, these special moves don't look very cool when performed, and they have all have dumb names like "Double Slash" and "Double Punch."

Magical item attacks have also been given a certain level of interactivity in that you're forced to jam on the X button to take off more enemy hit points. As a result of this brilliant feature, my fairly new Dual Shock controller now malfunctions on a regular basis. Other variations in gameplay were just thrown in to make the game needlessly difficult—like your party only being able to carry a maximum of 32 items. This makes absolutely no sense when you consider the size to which the good-guy group eventually grows—a group of six should be able to carry at least twice that number. But it's just an arbitrary setting, serving no logical purpose except that it defies the Final Fantasy rules just enough as to not get Sony into legal trouble.

Through all of my Dragoon bashing, I've failed to mention the game's namesake, the Dragoons themselves, who do little more than provide the game with a vehicle to show off some snazzy special effects and allow the characters to cast magic spells. We've seen the word "dragoon" used in other RPGs, but in this instance a Dragoon is a unique person found worthy enough to control the Dragon Spirit, which gives the individual untold power during combat. Of course all of the members of your party eventually acquire this power, leading me to believe that it's not as special as the game would have you believe. In fact, the power stones that give the Dragoons their power are passed around among the characters in the game like so many joints. In the end, the concept of transforming into a Dragoon doesn't affect the gameplay in any major way, simply because all of the characters can do it, and the game is adjusted accordingly.

Dragoon is four discs full of contrived storytelling, repetitious action and RPG cliches. More importantly, it's an effective lesson on how to cash-in on a popular game franchise. Sony was hoping to unleash an RPG milestone on the gaming populace, and ended up embarrassing their entire internal development division with a game that not only refuses to distinguish itself from anything else out there, but steals all of its ideas from an established bestseller. If The Legend Of Dragoon is expected to leave any kind of legacy, it will be as Sony's attempt at buying their way into a crowded RPG market. Rating: 5.0 out of 10

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Legend of Dragoon

I think they should really make a remake of Legend of Dragoon for the Playstation 2 it was and still is a great rpg for the playstation but i would really like to see it on the playstation 2 with all new graphics and voice's in it not just silent words.

Best Game Ever

Ben Hopper can suck a fat one.

Weoponry set straight

I really try to keep out of the constant online bickering, but when I see something written out of pure, blind hate, it makes me wonder why their is so much stupidity in the world. There is not much Ican stomach saying about this review, but he is right. This game is un-original. WHO CARES? Play the game for fun and stop overanylyzing fictional characters! One thing I can,t let go , though, Is the comment on the Bastard sword. In this man's rush to spew hate, he forgot to do enough research to find out that their is such a thing as a Bastard Sword in real life, and it has been mentioned in many video games, movies, and even books. This is a classic example of why more research is needed before releasing something just to sully the name of an otherwise fun game. Great battle system, acceptable plot line, highly addictive, and extremely fun.

lod

when i bought lod many years ago and played it for the first time, like you i didn't much like the game i thought it was boring and a little repetitive. if you would have played through the whole game and watched the story unfold you would realize how great the game actually was. i loved the story line so much that i couldn't just play the game once i have beat it several times and still plug in the old playstation every once in awhile just to remind myself how much i loved the game. in your review you talk about how much the game is like ff7 which i also played and beat several times. i dont see how you could compare the two in any way shape or form. the storyline was completely original and in no way was anything like the storyline in ff7. another thing the game may have been rendered very much the same way if you look at the graphics style. but i believe especially for the time that the graphics in this game far outdid any game made up to then, when you walk around the backdrop scenes look almost real. i would have really loved some improvement on the graphics on the character models but playing the game and enjoying it made that a non factor for me. the addition system also was a huge step in rpg gaming considering there had never been an interactive battle system in any rpg previously. and if anything squaresoft square enix whatever you want to call it has copied sony in that way since the games release. you also compared the battle systems and said that was a rip off too, sure you had to wait through a boring scene as you went into random battles and i agree it did take a long time and i would have much rather them have changed that. look at the two games battle menus magic in lod is not like ff7 at all where each individual uses diff magic depending on what materia you equip in you weapon/armor slots. in lod you select magic from your items, how is that the same. how is an addition the same as a break limit. in lod you press x to perform stunning combos, in ff7 you take damage and wait for your bar to fill up to unleash a devestating blow. i don't see how thats the same. you commented about a bastard sword as well. almost every rpg i have ever played has a bastard sword including ff7 and theres a such thing as a bastard sword in a real life. seriously i believe your review was a little biased. you really have to play through at least the end of the first disk to get a good feel for the game. and whats with the rip on all you characters being able to turn into dragoons. i thought that was the best aspect of the game. it was the main point that drew me into buying the game. what would you just rather have one beast and a bunch of fairies seriously. and the whole thing about only being able to use 3 characters at a time, honestly i have never played an rpg were you use all your characters in every battle. and it also isn't true that the most enemies you face at a time is 3. there were many times i was faced up against 4 to 8 enemies even. in my years of gaming i have played almost every ff, lod, star ocean, xenosaga, and many other rpgs and would like to thing of myself as somewhat as an rpg conissoure. i agree that there were some very very small flaws in a few aspects of the game. but even to this date lod is my most beloved game and i can't believe anyone could compare it to ff7 although so many did. it makes no sense to me really. it had the most epic storyline out of any rpg i've played the battle system itself evolved the future of rpg gaming. and i spent more hours enjoying this game than any other rpg. and thats what an rpg is supposed to be. really i beg you plug in lod and play the whole game for what it is and i guarentee you'll change your mind. especially nearer the end of the game i got to explore areas that were unlike anything i've ever seen in an rpg scenes that you could interact w/ and float on top of objects and walk upside down and on rocks floating around in thin air. i mean seriously i don't understand how your review could bag on a game that is so wonderful and be so harsh. i'm not one of those dragoon nazi's or whatever you call them i'm just a kid who played the game and loved it for what it was, i would even love to see a sequel or at least a remake w/ next gen graphics. i would be as happy as a fat kid w/ cake.

The game sucks

Wow, this review continues to get comments. Too funny. For your information, I addressed many of your gripes in a completely separate feature dedicated to all the hate mail this review received. However, I did not write this review out of "pure, blind hate." I wrote it because I played the game, and I thought it was basically garbage. I could have given it a much lower score, believe me, but I tried to give some credit for the relatively high production values, even though the game didn't contain one original idea, and the gameplay was completely derivative and boring.

Ben Hopper, Bad Review or Worst Review

Ben Hopper's review of Legend of Dragoon was probably the worst I have seen. Comparing it to Final Fantasy 7 in that it had the main guy character and main female character fall in love? Wtf, a lot of RPGs do that. Most of the Final Fantasy games do that as well as other RPGs. I just know by reading his reviews I won't listen to anything he says. I'm willing to bet that either Sony paid him to make half-assed comparisons to their games or he just not that knowledgeable about RPGs. I give his review a 2/10 and I give the game a 9/10.

LOD

Legend of Dragoon is without a question of a doubt the greatest RPG ever, i repeat ever released. Yeah sure the character graphics may have been pretty crappy but this game allows for hours of enjoyment and fun as you learn and discover more about these ORIGINAL characters :). I mean really look at some of the RPG's that are out even now? None worth mentioning on the 360 nor the PS3 and the PS2 barly scraped in with FFX. People should realli play and beat this game before passing judgement

Damn, I really can't believe

Damn, I really can't believe he said that about The Legend of Dragoon. To clear one thing up, EVERY RPG IS ALIKE IN SOME WAY. Almost every Final Fantasy is exactly the same and to compare this to Final Fantasy 7, which is the most over-rated game of all time and came out 3 years before The Legend Of Dragoon is retarded. I'm a person who plays a lot of games and The Legend Of Dragoon is by far my favorite game of all time and everyone who played it agrees. 10/10

Anonymous wrote: Damn, I

Anonymous wrote:

Damn, I really can't believe he said that about The Legend of Dragoon. To clear one thing up, EVERY RPG IS ALIKE IN SOME WAY. Almost every Final Fantasy is exactly the same and to compare this to Final Fantasy 7, which is the most over-rated game of all time and came out 3 years before The Legend Of Dragoon is retarded. I'm a person who plays a lot of games and The Legend Of Dragoon is by far my favorite game of all time and everyone who played it agrees. 10/10

Wow, I'm sold. Obviously this is a criticism of a higher caliber than I could ever muster. This comment gets eight out of seven SparklePuppies(tm)!!

Sorry, I'm really tired.

another uneducated review by a pretentious ff7 fanatic.........

I have heard some unfair reviews of this game but this one just raises the bar to a whole new level. it is absurd. Legend of dragoon is not a ripoff of final fantasy 7(in fact, it is infinitely superior to final fantasy 7). I could say that im pleased with this review and, how can i not be with such great points as "LOD rips of FF7 becuase there is a female and male character that are in love each-other" or "LOD is a ripoff becuase you have 3 character in the battle at once?" yes, you could say that im pleased with this review...... of course that would be lie of the century. honestly this review is not backed up by any real logic or reasoning. It is just ramblings of a bias, narrow-minded FF7 fan-boy. you arent the first and you wont be the last. I am curious though. how far did you actually play into this game before throwing out this heinous review? I have a hard time imagining that you actually played the game for more than an hour before releasing this review. I beat both final fantasy 7 and LOD multiple times and i can honestly say that LOD surpassed FF7 in every way imaginable. the battle-mechanics are more in depth, the music is better, the graphics are better, the storyline is better and the overall experience is better. Its funny that you claim LOD to be cliche when all the final fantasy games pretty much follow the same basic plot. There is always a plucky main character, some hot love interest, tsome powerfull darkness threatening the world, a badass silent character, and the constant battle of good and evil. the battle between good and evil, light and darkness has been a basic premise for storylines since the dawn of mankind. how is it suddenly an original trait only attributed to the final fantasy series? The truth is, LOD's storyline shares absolutely no similarities with FF7. you can lie to yourself all you want but there are no analogous characters to compare to those in final fantasy 7. dart is nothing like cloud. Shanna is nothing like tifa. lavitz is nothing like cid. the storylines have no similarities and the setting is nothing like that of FF7. this is a pathetic, invalid review and you should be ashamed for making it.

Disagree On your Review

Hi, I was just looking around trying to find forums relating to LOD when I came across your reviews. I can see why your piss the f*ck off..."THE GRAPHICS FOR THE GAME SUCKS! NOTHING LIKE FF" but the thing is, your liking ff more because of its better quality. I'm not talking about the graphic for the story line because LOD's story line clip kills ff, but unfortunately LOD role playing graphics doesn't look as pleasant and better like ff's. I know that you like ff more because of its quality. I can tell, because from your review, you wrote, "When I first started playing The Legend Of Dragoon, I told myself, "OK, when I write up my review, I won't focus on its similarity to Final Fantasy VII (FF7) like everyone else has." Well, here I am writing my review, and all I can think about is its similarity to FF7, and how stale and unoriginal the whole experience is." I find it funny how you said you wont focus on its similarity to ff but you still did? I bet you read someones review before you wrote yours like you said earlier, you wont compare it like the others? You didn't like the LOD quality and gave up on it.

The reason why your so mad about LOD is not because of the story line, you probably just added the storyline saying it was dumb because you hated the graphics. The reason why I'm repeating myself about the graphics is because that's what your aiming for when you playing LOD but sadly the graphic suck d*ck so you got bias and compared the two games. Maybe if you didn't play LOD rite before you played ff7 you would had liked LOD way more. I bet the first thing that came to your mind was "fck this quality, I'm just gonna skip through all the talking and videos and just beat this game and read other reviews before I write mine"

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