This is the game that managed to outsell all competing PlayStation 2 software for two straight months in Japan? I asked myself this question practically every second I played this game. I must confess that I am not at all a Kirby fan, but that isn't why I was so perplexed as to why this game was made. I do agree with Scott on all of his points, but I have to say something on two aspects to the game.
To resolve this, Nintendo and HAL, a second party of Nintendo, created a game featuring a slow-moving character that was little more than a circle with feet and put him in a sidescroller, similar to Super Mario Bros. The result was Kirby's Dream Land.
Game Description:Kirby, that cute mushy star of other Game Boy, NES, and Super NES games, has arrived on the N64 in this nearly 3D game. For those of you who don't know Kirby, think of him as an adorable action hero with an eating disorder—in battle, he often swallows his enemies whole and then spits out everything except their powers. Absorbing the attack style of a rock enemy, for example, allows Kirby to later apply a rock shield in his defense.
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