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Final Fantasy

GameCritics.com Podcast Episode 32: Lost Planet 2, Final Fantasy XIII and how to keep old franchises fresh

Did you miss us? We missed you. After a tearful reunion, Brad tells us about his trip to see Lost Planet 2, Mike offers his unique take on Final Fantasy XIII (finally!), and we examine the challenges faced by decades-old franchises. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Tim Spaeth, and Tingle.

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Topics discussed:

  • Lost Planet 2
  • Final Fantasy XIII
  • Dynasty Warriors: Strikeforce
  • The Legend of Zelda
  • Shin Megami Tensei

    Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Forced to grind in Final Fantasy XII

Final Fantasy XII Screenshot

Getting pretty close to the 30-hour mark and I'm still enjoying the game quite a bit. It's probably the most pleasant Final Fantasy experience I've had since Final Fantasy X, but as the game goes on, more and more of its warts are starting to show.

Trials HD and Dragon Age get DLC, and more Final Fantasy XII

Final Fantasy XII Screenshot

The other day, I joked with a friend that I was doing a "60-hour speed run" of Final Fantasy XII by following the story and ignoring all of the side quests. I'm not a fan of grinding at all, and RPGs which keep themselves playable when the person doing the playing is simply following the critical path are my favorite sorts. In total, I haven't done more than an hour or so of "grinding" enemies (and that done from my own free will) and I'm having no issues so far, so I'm kind of wondering where the complaints are coming from. Maybe it becomes more of an issue further into the game, but at the point I'm at, it just hasn't been a concern.

Wish I didn't sleep on Final Fantasy XII

Final Fantasy XII Art

After the madness of the fourth quarter, I have a lull in the review schedule right now. It's nice to not be reviewing something for a change, so I'm plowing ahead with Final Fantasy XII. I'm about fifteen-ish hours into the adventure and still loving it. Loving it a heck of a lot more than I expected, actually.

Seasons Greetings... and gaming

Halo 3: ODST Screenshot

It's that time of year again. A heartfelt Merry Christmas and/or Happy Holidays to anyone and everyone who takes the time to read my ramblings. I'm looking forward to a new year that will be better than the last, and I hope the same is true for you as well—and again, thanks for coming by.

(…And by the way, is it just me or does it feel completely bizarre to even imagine writing "2010" in any context other than a futuristic science fiction story?)

I've been spending the last few days hopping back and forth between tons of different games, not settling on any one for long. Brace for impact.

Video: Final Fantasy XIII delayed until next year, new game trailer released in its place

When will Final Fantasy XIII ever be released?

It's not a good sign when a 2008 release date, slips to 2009 and now 2010. Making things worse is the exclusivity deal Square-Enix struck with Microsoft—FFXIII would be released simultaneously on the Xbox 360 and PlayStation 3 outside of Japan—Square-Enix has announced that development wouldn't even begin on the 360 version until the PS3 version was finished. How much does that add to development time?

2010 sounds optimistic.

Final Fantasy X Review Redux

Finding Flaws in a Final Fantasy Masterpiece

Read review of Final Fantasy X

HIGH The point in the story about four-fifths of the way through, wherein the characters all abandon their misguided faith and fight for what's right instead.

LOW Having to level up for three hours in order to defeat the final boss.

WTF The rock track "Other World" that plays during the final boss fight. Very strange for a fantasy game.

Crisis Core: Final Fantasy VII Review

Read review of Crisis Core: Final Fantasy VII

Putting aside all concerns of characterization and storytelling for the moment, as far as I'm concerned, Crisis Core is a complete failure in terms of mechanics and gameplay. There's no arguing that it's probably the most beautiful PSP game produced thus far, easily eclipsing the vast majority of PS2 games when it comes to visual sweetness, but once the sugar high wears off, it's hard to ignore the repetitive combat and absurd design choices that keep it from being anything but fanservice piffle.

Crisis Core: Final Fantasy VII – Consumer Guide

According to ESRB, this game contains: Blood, Mild Language, Mild Suggestive Themes, Violence

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