The action and structure of The Adventures of Captain Becky is actually a little above-par as far as some of these indie games go, though that's not to say it's fabulous. No, I think the real draw here is that Becky is rendered in quasi-Anime "hot girl" fashion, and each level awards her a new outfit provided that the player makes sufficient progress. Taking this fanboy appeal one step further, the game offers a shockingly-detailed character editor where the player can modify Becky's appearance. I can't say that the graphics are good enough to sell the package, but the level of sophistication that was attempted in this mode alone far surpasses most of what I've seen on XBLI.
After rolling credits for both the main campaign and the Overtime mode that comes after, my thoughts about the game are basically the same—it's a note-for-note reproduction of the original with a much gentler difficulty curve and a create-a-weapon mechanic that doesn't feel like a good fit for the schedule-oriented structure of play.
After an extended delay, I finally got my hands on a copy of Dead Rising 2. I had a fairly hot-and-cold relationship with the first one, but the recent Case Zero DLC episode got me fired up and I've been pretty eager to see what's going on with Chuck Greene in Fortune City. Unfortunately, it's not really all that much.
As a little change of pace—and because Dead Rising 2 is the subject of a lot of conversations at the moment—I decided to try and track down someone who's actually earned the infamous "7 Day Survivor" Achievement in the original Dead Rising. I was successful.
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