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Pikmin
Platform < GameCube >      Developer < EAD / Nintendo >      Publisher < Nintendo >
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GameSpot 8.9
GameSpy 92%
Gaming Age A
IGN 9.1
2nd Op By
by Jon Cadoche
Jon Cadoche
7.5
RATING

I spent the last holiday season as a salesclerk in the electronics department of the toy store I currently work at. Early on, during that time, we received the much-anticipated GameCube demo station, allowing customers to experience some of the games soon to be made available. Even during the worst rushes imaginable, a distinctive tune would always catch my attention, forcing me to look at its point of origin: a television screen displaying a multitude of nervously active and brightly colored beings moving about frantically. Initially, the cheery music and preschool like characters led me to see it as another typical kiddy game cooked up by Nintendo. Not to say that this is a bad thing but in this case first impressions, which are always important, were not favorable to Pikmin. Of course, as the saying goes, never judge a book (Or in this case, a game) by its cover.

As Thom pointed out, "Imagination" is something that Pikmin has in abundance. The characters and concepts dont stick to any kind of general trend. Instead they appear to have come straight out of somebodys dreams. Either that or those responsible for designing the game were helped in their search for inspiration by certain "substances" The quest to strive for the most realistic environments is alive and well in many videogames nowadays and Pikmin is no different. However, instead of promoting its settings as another breakthrough in realism among so many others, I believe praise should be given to this game for its characters and creatures. They represent the exact opposite of their surroundings in terms of details and textures. Olimar, the Pikmin and other creatures, for the most part, are relatively simple yet highly colorful in appearance. This is the kind of change I welcome as opposed to games where characters are detailed to the very fabric of their clothing but move as easily as rusted robots.

When referring to the music, Thom argued that it is largely non-intrusive and relaxing. As I mentioned earlier, Pikmins tunes would always grab my attention while I was working though this was not because I enjoyed them. Quite the contrary as each song served no purposes other than annoy me. Maybe this was due to the fact that I associate Pikmins themes with the memory of having numerous customers calling at me from all sides while the games music was playing in the background (Although I doubt it). Then again, it might simply be because I find the various musical themes to be monotonous to the point of being boring.

As far as gameplay is concerned, "Addictive" is the key word here. Nothing beats growing an army of Pikmin and sending off these little suckers to finish off some big creature that would otherwise give Olimar the beating of his life. The little trumpet sound that arises whenever the main character requires an action from the Pikmin gave me the impression of acting as some sort of army general sending his troops off to battle. Unfortunately, if one wishes to collect all of the space ship parts, messing around is best avoided. Time is of the essence and as Thom pointed out, players will notice that days go by incredibly fast when they are hard at work solving puzzles or growing Pikmin.

Pikmin is a cutesy little game that has bite and ironically enough, given its appearance, will probably appeal more to an older audience than to kids. Anyone who enjoys either strategy or puzzle games will be in for a treat, should they take the time to look beyond the kiddy box art, something which many have a hard time doing with Nintendo products.

- Published May 23, 2002

Public Opinion
AzuRE Rebirth
9.0 Rating
While Pikmin wasn't a title I looked into during research towards my GameCube purchase, it was definitely one of those games that you got the sense of "this is innovation". Pikmin is, in my mind, an outstanding game from start to finish. Simplistic control scheme allows for smooth handling of your "Vegetarian Army", even in the face of adversity. Though it can get chaotic at points- casting a group of blue Pikmin to retrieve something across water while red Pikmin are battling this guy and some yellow ones are knocking down flowers to further enlargen the army. But overall, it's skill and strategy is easy to master from the new school tyke to the die-hard gamer. The visuals are smooth and solid, giving a calm, peaceful serenity that leaves the gamer relaxed and focused. This soothing nature is accompanied by music that makes you want to sigh and say "Man, it feels great to be a gamer." However, even the most astounding of games has to have a flaw, and Pikmin is no exception: the unfortunately short length (approx. 10 hours). But I deem the replay factor high merely because you'll want to go back and see exactly why this simplistic game is a true gem. I give Pikmin a 9.0, losing credit from its length span. This is a must for GameCube owners, and perhaps even gamers alike.


Public Opinion
Kebagolo
9.0 Rating
I think the length of the game is not a factor in Pikmin. I'm a 35 year-old gamer who does not have lots of time to play. But when I do play I like to make progress or I get discouraged very easily. I know I've already played over 10 hours and I only have 4 parts! Yeah, 30 days times 15 minutes per day is under 10 hours but what about the hours spent on the days that you play but don't save. Every game made is going to be too easy for some, and too hard for others.


Public Opinion
Gary F
7.5 Rating
Pikmin's unique and daring style is always going to make it stand out among the other sequel-heavy, uninspired games currently flooding the market. The graphical style is the same friendly approach that made other Nintendo games like Yoshi's Island and the Zelda series so appealing. Pikmin succeeds graphically, in terms of both style and technical achievement. The game has the childish nature which puts some people off—namely the kind of gamers who choose Xbox over GameCube—but the gameplay is nevertheless strategic and tricky.

Unfortunately, originality and style cannot make up for the frustration which comes from losing your Pikmin because of difficulties with the camera or the control system. The length of the game was not an issue for me, but the technical difficulties were. A refreshing and enjoyable game, but not quite as accomplished as it could have been.

Reader Second Opinions


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