All in all, I find myself agreeing with Brads review of Persona
2: Eternal Punishment. The game is indeed a breath of fresh air in a genre
known more for its predictability than innovation. Yet, while it certainly does
bring some unusual elements to the table (in the form of a modern day setting
and a battle system that requires far more strategy than the standard
role-playing game), it also keeps many of the RPG standards as well. Because of
this, Persona 2 is a game that works because it manages to strike a
balance between innovation and familiarity.
Brads assessment that the plotline feels like a grand tale
joined in the middle is correct. The Megami Tensei series of games is far more
popular in Japan than it is here in the United States, and because of that,
American gamers have missed out on several chapters in the series (U.S. gamers
were treated to Revelations: Persona and Eternal Punishment, but
never got the opportunity to play Soul Hackers, Persona 2: Innocent
Sin, and several other games). However, you dont really need to have
played all the games to get whats going on. In fact, the only game thats
really important is Innocent Sin, which is like an alternate version of
the story in Eternal Punishment. Unfortunately, it seems unlikely that Atlus
will ever translate Innocent Sin into English or release it here in America.
The gameplay is where the title really excels, by blending
your standard menu-driven turn-based combat with several new wrinkles that make
the game more strategy-oriented than your standard RPG. While most games in the
genre place an onus on fighting and leveling up your characters, Eternal
Punishment relies far more on having the right personae equipped than being
at a high level or having the newest weapon. That demons can be contacted and
battle avoided adds another twist to the formula as well. Brawn doesnt win
many battles in this game, and reaching the end successfully will require a
great deal of forethought and experimentation.
The fact that most of the games best strategies are only
discovered through trial and error can make Eternal Punishment a
daunting experience for anyone other than the most dedicated RPG fans. Simply
put, this isnt a game for the casual RPG playerlike most of Atlus titles,
its quirky, challenging, and designed to appeal primarily to hardcore fans of
the genre. This isnt a game that can be breezed through in 20 hours. To
complete it successfully is going to require a large time investment. To
find all the various secrets can easily have you maxing out the games clock.
If youve got an excessive amount of free time on your hands or are looking for
a game that cant be beaten during your average rental period, then Persona
2: Eternal Punishment is just the game youre looking for.
The one flaw of the game mentioned in Brads piece deals
with the number of random encounters one must endure while playing through the
game. While I certainly agree that the sheer number of battles in the game is
staggering, I didnt find it bothersome. Eternal Punishment's combat and
contact system is so unique that I didnt mind the random encounters or the
countless hours spent leveling up each characters persona. How gamers in general
will feel about this depends on their own personal preferences. Those of us who
love RPGs wont mind, while more casual fans will no doubt be turned off. The
game is essentially a throwback to the early days of RPGs where battle was a
necessity to survive as opposed to todays more story-driven games that seem to
require minimal leveling up in order to advance the plot.
In the end, theres not much else to say about the game that
Brad hasnt already covered in detail. Persona 2: Eternal Punishment is a
difficult game to rate overall, primarily because its something of a niche
title. However, gamers looking for an RPG experience that is both deep and
involving, as well as innovative in terms of its modern setting will no doubt
be pleased with what Persona 2 has to offer. Its a unique game that
breathes new life into a genre often known for strictly adhering to clich and
formula. Honestly, its one of the most original RPGs Ive ever played, and
because of that, it earns a 9.0 from me.
- Published July 7, 2001
Reader Second Opinions
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