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Star Wars Jedi Knight: Dark Forces II
Platform < PC >      Developer < LucasArts >      Publisher < LucasArts >
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2nd Op By
by Dale Weir
Dale Weir
5.0
RATING

I wasn't at all as enamored with Jedi Knight as Chi was. Jedi Knight was a great idea but it felt old right from the moment I first played it and I never actually felt like I was a Jedi. Plus, seeing a Jedi storm through levels with a phaser just looks plain wrong and feels even worse. You're given a light saber, a first (to my knowledge) in a Star Wars game, as well as the ability to use the force to push and pull things. They're cool features that are pulled off well but neither can take away from the blandness that saturates the game.

LucasArts should spend as much time on their games as they do their movies. It's not a sin to go a year or two without releasing a Star Wars game, in fact I think it would allow them to really put something together that captures the specialness of the movie franchise.

- Published February 12, 1998

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