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Mad Catz Dream Blaster
Platform < Dreamcast >      Developer < Mad Catz >      Publisher < Mad Catz >

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Screenshots: 1
Review By
by Chi Kong Lui
Chi Kong Lui
5.5
RATING
Consumer Advice
ESRB Rating: Everyone

Choosing between the Dream Blaster and the Starfire LightBlaster is like choosing between the lesser of two evils. On one hand, the Dream Blaster looks nicer and sports better placement of features. On the other hand, Starfire is more comfortable to use and doesn't have ergonomic flaws. With either choice, expect widely-reported calibration problems that range from television to television. So make sure you hold on to that receipt when you've decided on your purchase. My personal recommendation would be to side with comfort. Go with the Starfire LightBlaster.

On the surface, the Mad Catz Dream Blaster seems like it has everything a light-gun needs to succeed. It's got a nice design that resembles a Star Trek phaser, an intelligently-placed directional joystick hat right above the hilt of the gun, nice rubber padding on the handle, and a open slot for either the VMU or a vibration pak. The gun also has more typical bonuses like autofire and an auto-reload capability. To top it off, it's even officially endorsed by Sega (who chose not to import their own light-gun; currently available only in Japan).

It's too bad that the gun's quality goes downhill upon actual play. First of all, this gun itself generates a loud and somewhat annoying clicking noise upon pulling the trigger. So much so that it competes with the sounds of the game unless you really pump up your tube's volume. But the thing that really does in the Dream Blaster is its ergonomics. After extended minutes of manually firing the gun at a rapid pace (especially against boss-type characters in House Of The Dead 2), my forearms were feeling some seriously numbing stress. I have a vast collection of light-guns (even the much maligned Super Scope 6) and with the exception of Konami's Justifier, this is the only gun to really cause such serious debilitation on my arm. Thankfully, the autofire mode (which requires auto-reload to be on at the same) was able to relieve some of that stress, but that partially ruined the whole light-gun experience for me since I'm a purist who likes to fire and reload the gun manually.

- Published December 2, 1999

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