A couple of years ago, through a combination of Rock Band, Guitar Hero and Lips, I was able to use my Xbox 360 as an somewhat limited karaoke system and relive the karaoke bar hoping days on my youth while entertaining friends and family at the same time! It was never an ideal solution trying to organize all of the music tracks across the various titles and having to swaps discs was a pain in the ass, but old karaoke standards like "Right Here Waiting" by Richard Marx on Lips made it worth the hassles.
We celebrate our podcast's third anniversary by ruminating on some historic game franchise anniversaries; which did we vote as most important? Plus, why Dead Island deserves a second look, and The Horror Geek addresses "6 out of 5" as only he can. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "No Batman For You" Spaeth.
Dark Souls. Need I type more? Plus: Our most embarrassing gaming confessions, and indie hits Wizorb and Robotriot. Featuring Chi Kong "Not Sure Where These Quotes Go" Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim Spaeth.
This week: The moderate highs and not-so-moderate lows of Deus Ex: Human Revolution, plus we remember what made the original so special. Also: Gears of War 3, Tim takes five minutes off, and we share our picks for dream HD remakes. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "The Logician" Naik, and Tim Spaeth. Special thanks to RandomRob for composing this week's break music!
It's a little overdue, but to finally close out my PAX Prime 2011 coverage, enjoy this handful of photos I took in and around the show. Comments on each pic!
Writer Jeffrey Matulef joins us as we reminisce about our time at PAX Prime 2011. Not only did we get our hands on Lollipop Chainsaw, Aliens: Infestation, the PS Vita, and (of course) Borderlands 2, but you'll find out what happened when Brad let Richard interact with his son. No children were harmed in the production of this podcast. As far as we know. Featuring Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Two Balls" Spaeth.
Take a super-cute armadillo and combine its rolling mechanics with spherical worlds similar to the recent Super Mario Galaxy games, and that's a recipe for fun.
The third day of PAX was a lot more casual than the first two. I didn't have any appointments, so all of my time on the convention floor was dedicated to wandering around aimlessly and sampling what the convention had to offer.
To be perfectly honest, I wasn't quite sure what to make of Dragon's Dogma. Visually, it's reminiscent of a cross between Monster Hunter and Demon's Souls, but it doesn't play like either one.
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