By Guest Critic on September 18, 2013 - 2:45pm.
Should I invest in expanding my warehouses, or should I increase the number of ships in my merchant fleet? Do I sell this massive pile of lumber now, or wait for a disaster to drive up prices when people need to rebuild their homes? How much would it take to bribe a city leader instead of following the official channels to establish a branch in a new city? These are the questions asked in the upcoming Rise of Venice, the next trading sim from those behind Port Royale 3.
By Guest Critic on September 6, 2013 - 1:37am.
GameCritics was recently invited to take a look at 1C Company's upcoming catalog over the next year. The Moscow-based publisher, most famously known for their IL-2 Sturmovik series of World War II fight sims, showed off some of their other Soviet-tinged games.
By Guest Critic on August 30, 2013 - 1:35pm.
Air Conflicts: Vietnam hopes to buck the trend of mediocre Vietnam games by taking the action from the sweltering jungles of Southeast Asia to the hostile skies above them.
By Darren Forman on July 3, 2013 - 11:57pm.
Previewing Saints Row IV is a tricky proposition. There's a number of things I'd love to talk about, while at the same time understanding that these things are best experienced fresh.
By Guest Critic on July 3, 2013 - 11:09pm.
Video games struggle with transposition. There have been some great games made out of films, but the statement seldom holds the other way round. There are some novelizations based around the more successful sagas, but these rarely reach out to an audience beyond the original fans. Other than that, few books are written which communicate with the gaming world.
By Brad Gallaway on April 27, 2013 - 5:05pm.
Several sites including GameCritics.com were invited to a preview event for the upcoming Xbox Live Arcade title State of Decay. The gathering took place at Undead Labs, located in Seattle Washington. I attended, and was able to spend about four hours with a near-final build of the game. In addition, several of the developers were nearby throughout the day to answer questions.
By Guest Critic on April 17, 2013 - 8:42pm.
Kalypso Media recently invited GameCritics to take a second look at the upcoming vampire-themed stealth game Dark, from Realmforge Studios. It was originally covered by Brandon Bales, but it's been a while and we were interested in seeing how it's progressed.
By Brad Gallaway on February 16, 2013 - 5:21pm.
Today I had the chance to visit Signal Studios located in Kirkland, Washington, and I spent about three hours talking with the good people hard at work on the upcoming free-to-play Ascend: New Gods coming to XBLA and other platforms to be announced.
By Brandon Bales on January 28, 2013 - 3:55pm.
Just like Handel, the digital craftsman Hidetaka Suehiro seems equally excited, baffled, and reluctant to continue work on his most successful game yet, Deadly Premonition—a game that, dare I say it, could be a similarly-praised work hundreds of years from now. The game is being re-released this March as a PlayStation 3-exclusive entitled Deadly Premonition: The Director's Cut. I was lucky enough to be able to sit down with the man and his producer, Tomio Kanazawa, last week to discuss the details. It was an event that was sometimes as intentionally mysterious as the goings-on in the game's fictional hamlet of Greenvale, but thrilling nonetheless.
By Brandon Bales on November 18, 2012 - 6:10pm.
Vampires are traditionally lithe, powerful, and disquieting entities. I recently had the opportunity to play a new action game featuring said creatures, and sadly, it only managed to convince me that it was the last of those things.
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