By GC Staff on September 5, 2007 - 6:44am.
By Jason Karney on June 15, 2007 - 7:04am.
Like Final Fantasy VII
, Rogue Galaxy
also has a malicious world-shattering entity, but the similarities end with a supposedly feminine archetype. Whereas JENOVA seemed rather vague except through her influence of arch-villain Sephiroth, the entity in this game is a hungry and malicious being who thrives on the idea of absorbing other life. (To go into more detail is to spoil the story.)
By Jason Karney on June 15, 2007 - 6:59am.
According to ESRB
, this game contains: Blood, Crude Humor, Mild Language, Mild Suggestive Themes, Use of Alcohol and Tobacco, Violence
Game Description: Rogue Galaxy is great fantasy role-playing game where you follow a planet-hopping rogue for battle and adventure. At the far edge of the galaxy on the desert planet Rosa, a young man named Jaster dreams of journeying through space. He is recruited to join the crew of space pirate Dorgengoa in a race to find a legendary planet that holds the key to the greatest of treasures: eternal life. Players follow Rogue as he planet-hops around space, visiting a number of planets, each with their own unique ecosystem populated by various unusual creatures.
By Brad Gallaway on April 27, 2007 - 12:34pm.
God of War II
is a fine game, and definitely one of the most polished, playable titles available for the PS2. However, it suffers from the same significant (and possibly unavoidable) problem as its predecessor—an unlikable hero.
By Brandon Erickson on April 25, 2007 - 12:44pm.
When God of War was released on the aging PS2 back in 2005, it was immediately hailed as one of the best action games of all time, going on to win numerous accolades and game-of-the-year awards. But the videogaming landscape has changed significantly in the past two years. The big three (Nintendo, Sony, and Microsoft) have released their "next-generation" consoles, and player expectations have risen accordingly. So how could God of War II, designed on the now-ancient PS2 hardware, possibly live up to the expectations of its fans?
Game Description: God of War II continues that thrilling and bloody tale of Kratos, the mortal warrior who challenged the war god Ares for his throne. He succeeded, but his journey does not end there. In God Of War II he rules over war, far more ruthless than Ares ever was. To end his continued torment, Kratos must journey to the far reaches of the earth and defeat untold horrors and alter that which no mortal, or god has ever changed, his fate. God of War II sets an epic stage for a devastating mythological war to end all wars.
By Brad Gallaway on January 22, 2007 - 10:04pm.
I'd be very hard-pressed to pick another game on the PSP which is as memorable in terms of audio and visuals as this one is. It stands out, has its own style, and is impossible to mistake for anything else. has personality in spades. What it does not have is gameplay.
By Andrew Fletcher on January 3, 2007 - 5:31pm.
Contrary to what other lazy reviewers (and I suppose I mean that literally) have said, the fitness aspect is really now a fringe benefit rather than the focus. Sony's London Studio should be applauded for testing themselves with such a peculiar and unprecedented goal as teaching a specific martial art, but sadly Kinetic Combat is not the inspirational software it could have been.
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