Still, even though their numbers have diminished compared to years past, there are some gamers who actually want the realistic ballplaying experience. It's this audience that 989 Sports is clearly catering to with MLB 2001, but in its effort to provide a sim-like playing experience, it left little in the way of actual enjoyable gameplay.
As I haven't played NFL GameDay 2000 or any prior version of GameDay, I cannot honestly compare it to previous efforts. What I can do is agree with everything else Ben has to say about the game, but I'll try to be brief to avoid parroting his every word. The two major points of the game that I have the most problems with are the graphics and gameplay.
This could have been a solid baseball game in terms of graphics, control and gameplay, but in the end, the game simply lacks polish. On the paper, I'm sure the developers felt the many features included in this year's entry would make it a serious contender, but the final results are so poorly executed that it has the same empty feel of walking a runner home to end the game.
Game Description: MLB 2001 is here and you've never seen anything like it. Dozens of new camera angles zoom-ins and cut aways along with Vin Scully and Dave Campbell in the booth you'll be treated to the most authentic TV style present ation ever seen. New stadium graphics include all of the latest stadiums like S afeco Field in Seattle PacBell Park in San Francisco and Comerica Park in Detroit. New player models are scaled to their actual height weight and body styles as well as featuring the actual player faces right down to their facial hair. An all new franchise mode gives you the chance to build your team into a powerhouse. All this and more than 250 personalized batting stances and pitching motions work together to make MLB 2001 the PlayStation baseball video game for the next millennium.
I genuinely liked the game and believe it could have earned a higher rating had Sony created a more original set of characters, stronger storyline and lost many of the clearly Final Fantasy VII inspired themes.
When I first started playing The Legend of Dragoon, I told myself, "OK, when I write up my review, I won't focus on its similarity to Final Fantasy VII (FF7) like everyone else has." Well, here I am writing my review, and all I can think about is its similarity to FF7, and how stale and unoriginal the whole experience is.
Game Description:A four-disc RPG epic, The Legend of Dragoon is set in a time of swords, magic, and dragons. Ten thousand years prior, the Dragon War pitted Dragoons—humans with the power to control dragons—against Enslavers, magicians who sought to enslave the humans. Now Dart, a young warrior, is on a quest to find the demon that killed his parents.
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