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Sony

Primal – Review

There's nothing special about a game with high production values. I think we're past the point in this industry where we should be impressed by a game simply because it "looks professional." After all, there are plenty of movies that "look professional," but that doesn't mean they're good.

Fantavision – Second Opinion

Brad Gallaway ended his review of Fantavision by saying that he feels like he was ripped off by the game, despite the fact that he got it for free. So you can imagine how I felt after paying five dollars for it. Sure, those are Canadian dollars, but still.

Dark Cloud 2 – Review

Sequels are generally a problematic proposition. A successful game or film always has fans ready to receive second or third helpings, but it's no secret that they usually fail to satisfy. This may seem puzzling since a sequel should be better than the original (in theory), but, as most people know, this is seldom the case.

Dark Cloud 2

Game Description: In the future, a rebellion inspires an evil madman to travel through time to eliminate the origins of a growing threat. In the present, a world is dying and a single town remains. An inventive young man, with the help of a visiting time traveler, discovers the secret of the outside world and its effect on the future.

Dark Cloud 2 – Consumer Guide

According to ESRB, this game contains: Violence

The Getaway – Review

Before I go any further with this review, I should mention that I am not suggesting the modern day gangster title The Getaway for the PlayStation 2 belongs in the same echelon of the aforementioned works. The Getaway is a big budgeted and highly ambitious release from Sony. However, it is also a severely flawed experience—or, to put it more bluntly, the gameplay sucks.

The Getaway – Consumer Guide

According to ESRB, this game contains: Blood, Drug Reference, Strong Language, Strong Sexual Content, Violence

Jet X20 – Consumer Guide

According to ESRB, this game contains: Comic Mischief, Suggestive Themes

Jet X20 – Review

Sometimes it can be hard to say what makes an action game good. One concept that has recently come under scrutiny for its possible application in the field of action-based videogames is that of 'flow'. Flow is a term describing one's state of heightened awareness and abilities while engaged in an activity, to the point where time appears to dilate.

The Getaway

Game Description: In The Getaway, you're a reformed criminal who's been blackmailed into returning to his old ways—and he's going to do whatever it takes to stop it!

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