Game Description: The newest chapter of the Paper Mario story isn’t just out of this world…it’s out of this dimension! What at first glance appears to be a 2-D sidescroller ripped straight from the stylized pages of the Paper Mario universe soon turns into a hilarious dimension-shifting platformer possible only on Wii! 2-D...AND 3-D! Run through vibrant 2-D worlds, stomping on enemies and breaking blocks....then, with the press of a button, flip into 3-D! In the 3rd dimension, you'll find hidden paths, battle foes, and uncover secrets as you explore the previously invisible depth of the 2-D landscapes!
I think it really says something about the maturity and freestanding quality of the medium that there can be a game that derives so much entertainment purely from self-reflexivity. That videogames provide such fertile ground for multi-dimensional satire (no pun intended) is as sure a sign as any of the creative health of the art form.
Inspired by a visual trick from The Thousand Year Door, the developers of Super Paper Mario asked a simple question: what would classic Mario levels look like expanded one dimension into the background? So yes, the entire game is based on a gimmick, but in its defence, the gimmick is an extremely good one. Oh, and there's some RPG and platforming stuff tossed in there as well to keep things from getting dull.
While thoroughly engaging and lore-filled, The Legend of Zelda: Twilight Princess is not the "tight and classy" Wii primer that Gene Park implies. Poor presentation and technical flaws mar this latest addition to the Zelda family.
Although the GameCube suffered from a thin, underfed library that paled in comparison to the competition's, a few unappreciated gems still managed to slip through the fingers of software-starved players. Out of everything that I've spent time with on the GameCube, I'd say that Chibi-Robo was hands-down the best effort that no one knew about.
Even before a new installment in Nintendo's fabled The Legend of Zelda series hits shelves, it has the uncanny ability to ignite heated, passionate discussion on its untested merits. At the same time, it often summons cool, breezy reflections on the overall series and its special qualities. And what happens afterward? More of the same thing really. But there was one significant outcome after the release GameCube's Wind Waker and the Nintendo 64's Majora's Mask—Twilight Princess.
Game Description:The Legend Of Zelda: Twilight Princess brings you back to the land of Hyrule, as you uncover the mystery behind its plunge into darkness. Link, a young man raised as a wrangler in a rural village, is ordered by the mayor to attend the Hyrule Summit. He sets off, oblivious to the dark fate that has descended upon the kingdom. When he enters the Twilight Realm that has covered Hyrule, he transforms into a wolf and is captured. A mysterious figure helps him break free, and with the aid of her magic, they set off to free the land from the shadows. Link must explore the vast land of Hyrule and As he does, he'll have to enlist the aid of friendly folk, solve puzzles and battle his way through dangerous dungeons. In the Twilight Realm, he'll have to use his wolf abilities and Midna's magic to bring light to the land. Revisit classic and new characters—Link, Zelda, Midna and many others.
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