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Bethesda

Wet

Game Description: Rubi is a problem fixer. She fixes problems. She's good at it. But when she agrees to fix a wealthy man's problem by finding and bringing back his wayward son, she thinks it's all going to be cut and dry. She thought wrong. The job wasn't so simple. And the man who hired her isn't who he appears to be. Now Rubi's on the run, needing to find the man who left her for dead, leaving a massive body count in her wake. Double-crosses. Enemies. Allies. Guns. Swords. Drugs. Old books. In an adventure that spans three continents, two warring factions, and one very agitated problem fixer, WET keeps the adrenaline pumping from start to finish.

Fallout 3: Mothership Zeta Review

Nevermind, Scotty... Don't bother beaming me up.

Fallout 3: Mothership Zeta Screenshot

HIGH Thawing out the anachronous survivors.

LOW The repetitive, needlessly bloated mission design.

WTF The amount of wasted potential on display here.

Fallout 3 Review

"The absence of death in most people's early years creates a psychic vacuum of sorts. For many, thoughts of a nuclear confrontation are one's first true brush with nonexistence, and because they are the first, they can be the most powerful and indelible." The Wrong Sun, Douglas Coupland.

Fallout 3 Screenshot

HIGH It's Oblivion... with guns!

LOW It's just—sigh—Oblivion with guns.

WTF How does putting on a lab coat make one better at science?

Fallout 3: The Pitt Review

Think it can't get more oppressively dismal than D.C.? Welcome to Pittsburgh.

Fallout 3: The Pitt Screenshot

HIGH Going to a completely different area of the destroyed nation.

LOW The 100 item collect-a-thon quest is a tedious drag.

WTF It's not clear where your stolen stuff can be retrieved at quest's end.

Fallout 3: Operation Anchorage Review

Bringing the fight to a much colder, less radioactive wasteland

Fallout 3: Operation Anchorage Screenshot

HIGH It's more Fallout, for players like me who couldn't get enough.

LOW Getting warped out of an area before I was done searching.

WTF The battle near the end could have been a bit more epic.

Call of Cthulhu: Dark Corners of the Earth – Review

Despite the minor nitpicks, this is a great game that has sleeper hit written all over it. The guys at Headfirst Productions certainly did their homework and researched the material before making the game. The end result of their labor is a rock-solid videogame that almost perfectly captures the dread, majesty, and sheer abject terror of Lovecraft's world.

Call of Cthulhu: Dark Corners of the Earth

Game Description: Call of Cthulhu: Dark Corners of the Earth is a spine-chilling story with classic survival/horror gameplay, where you face evil that seems impossible to stop. Set in the 1920s, you'll be thrown headfirst into the world of H.P. Lovecraft's famous Cthulu mythology. The storyline brings to life all the unthinkable evils, psychic possessions, and mythical worlds it pioneered. Draw upon your skills in exploration, investigation, and combat while battling evil incarnate.

Call of Cthulhu: Dark Corners of the Earth – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Intense Violence, Strong Language, Use of Drugs and Alcohol

Call of Cthulhu: Dark Corners of the Earth – Second Opinion

More than anything else, Call of Cthulhu: Dark Corners of the Earth truly captures the dark, oppressive and even hopeless feel that many of Lovecraft's stories have in common. Walking through the town of Innsmouth in Jack Walters's shoes was exactly the way I had imagined it to be when I first read the source material, and as Mike says, the attention to detail and small touches of realism help embellish the experience and make it a (mostly) believable, immersive adventure.

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