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The Horror Geek presents: Resident Evil 5 goes multiplayer... more multiplayer

Resident Evil 5 Screenshot

Update: Capcom has now stated that the PSN price for the DLC will be $4.99 and not the earlier stated $3.99

Christ, this looks like a video game site today. Capcom not only announced their Wii games this morning, but also dropped another bomb with the news that Resident Evil 5 will feature competitive multiplayer.

The new mode (called Versus) allows for four players to match up in two different game modes. In Slayer's Rule, players compete to earn points killing Majinis. In Survivors Rule, they hunt each other. I can kind tell which mode is going to be more popular…

The PVP content will be available on Xbox Live (400 MS points) and the PlayStation Network ($3.99) a few weeks after the game's release (which is tomorrow if you're not keeping track…).

Killzone 2: Can amazing looks make up for an utter lack of personality?

Killzone 2

Throughout my playthrough of Killzone 2's single-player campaign, I regularly found myself making comparisons to Gears of War 2. This might seem strange given that these are very different games, one being a first-person shooter and the other being in third-person. But they share a certain gritty meat-headed quality that made it impossible for me not to think of one while playing the other. And again and again, the resounding conclusion I kept reaching about Killzone 2 was that it was missing one very important ingredient: personality.

Quick looks at Lara's Shadow and Ninja Blade

I've fallen into a routine of trying to update the blog at least once every two days, and I don't quite get how I end up having busy days and late nights every time I need to post something. Guess I gotta work on my timing. Still, the show must go on…

Tomb Raider Underground: Lara's Shadow

Started playing the new Tomb Raider Underworld DLC today, titled Lara's Shadow. In a neat twist, this time around players take control of the evil doppelgänger that's been causing Ms. Croft so much trouble, and I must say it's rather entertaining.

Far Cry 2 Review

More isn't Always Better

Far Cry 2 Screenshot

HIGH Using real-time fire as a strategic advantage.

LOW Driving, driving, driving.

WTF People just leave diamonds lying around in the wilderness in unlocked briefcases?

The Horror Geek presents: Burn, Zombie Burn! means more zombies this month

Burn, Zombie Burn! Screenshot

As a card-carrying lover of all things zombie, and a huge fan of the old 16-bit game Zombies Ate My Neighbors, I've been keeping tabs on Burn, Zombie Burn! since I first heard about it last year.

The game, from developer Doublesix, features a lead character named Bruce (hurray for more Bruce Campbell references in video games!) who works through multiple stages slaughtering hordes of cartoonish zombies. The title looks to feature parallels between not only Zombies Ate My Neighbors, but also the classic Robotron. The idea is to gather huge masses of zombie together and slaughter them all at once for huge scores and bonus multipliers. I'm so sold on this game that it's not even funny…

Doublesix has (according to Kotaku) planned a big celebration for the game's release—they've lined up competitions (with trophies) for high scores and prizes like "horror themed holidays" (no clue what that might be—but it sounds cool) and shirts, artwork and other prizes. The game will also feature some downloadable extra content such as a strategy guide, music, and an 8-page comic book.

Burn, Zombie Burn! is a PlayStation Network exclusive and will be available for download on March 26th. Expect a review sometime not long after that.

Video: Sonic Unleashed speed run illustrates Sonic's former glory

After the launch of Sega's ridiculous Sonic and the Black Knight, it is fitting that I came across this video (posted on Sega's PR blog no less). It is a speed run done in Sonic Unleashed for the PlayStation 3, by an unknown Japanese gamer who displayed a level of skill and reflexes in the game that definitely deserved recording and saving for prosperity.

In the level, the unknown player puts Sonic through his paces at breakneck speed. From the word "GO!", he is a blue blur and more amazingly, the world around him is nothing but a beige blur. Okay it is just a speed run, but when you watch enough of them starring Sonic, and especially those taken from the new Sonic titles, if you're like me, you get an intense feeling of nostalgia.

Demo Impressions: Wanted, Wheelman, Watchmen and Riddick

It was a good week for demos this week, or at least, there were several new ones to take a peek at. Oddly enough, a full 50% of the demos I spent time with featured Vin Diesel's electronic likeness. His star may have faded in Hollywood, but find it interesting that he's still trying to make a mark in the Uncanny Valley.

The Chronicles of Riddick: Assault on Dark Athena Screenshot

The Chronicles of Riddick: Assault on Dark Athena. I was a big fan of the first Riddick game on Xbox. It was sophisticated, the graphics were cutting edge, and the game itself was much better than the source material that inspired it. As great as it was back then, based on this demo, it seems as though the industry has passed Riddick by.

To start with, the segment of gameplay featured in this demo was a horrible choice. It seems to be taken directly from the middle of some longer series of tasks, and doesn't show the stealth element that the first game was known for. Level design was in the "interstellar drab" style of metallic hallways and doors that look like walls, and there's an odd section where the player is asked to take control of a "drone" and leave the body of the main character. It might work just fine in the main game, but in a demo, everything here felt like it missed the mark. The graphics (another high point for the first title) weren't at all impressive, either… with clunky mechanics and unimpressive visuals, what was this demo supposed to show us?

What do you think: Flower

Please post your thoughts and impressions on Flower here and we will discuss your comments in an upcoming episode of our podcast. Thanks!

Flower

Tomb Raider: Underworld Review

Lara Croft's big adventure

Tomb Raider: Underworld Screenshot

HIGH Reaching the top of a particularly troublesome climb.

LOW Dying repeatedly because of the awful camera.

WTF Lara's outfit choices for an arctic expedition: wetsuit or skimpy wetsuit. Apparently no one has ever heard of exposure to the elements. Neither outfit has shoes...

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