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GameCritics.com Podcast Episode 12: Flower, Second Chances and Used Games

Is your mind on your money? Is your money on your mind? As the world teeters on the brink of an economic apocalypse we tackle an even bigger problem--the price of games! Plus, we give some failed franchises a second chance, and the games as art camp gets some new ammunition with the PS3’s Flower. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.

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Please send mailbag questions to podcast (at) gamecritics (dot) com.

Resident Evil 5: Thumbs up or down?

Capcom expects me to pay for Resident Evil 5's versus mode?

Don’t get me wrong. I really like DLC when it's done right, and it's something that I think is going to become a very vital part of the industry, if it hasn't already. (And really, I think it already has.)

That said, certain companies and their practices are really starting to piss me off.

Resident Evil 5 PVP DLC Screenshot

In my mind, it seems to me that the proper role for DLC is to extend the life of a game after it's been out for a while and would ordinarily have been put aside in favor of newer releases. Perfect examples would be something like the add-on missions for Oblivion, Mass Effect or Fallout 3, each new piece of content able to reignite interest in games that would likely have been traded in or covered with dust on a shelf if not for the knowledge that something else would be coming down the pike. A trait common to all of these is that their core games were all unquestionably complete in and of themselves, including all the trappings we'd expect.

The Horror Geek presents: Resident Evil 5 goes multiplayer... more multiplayer

Resident Evil 5 Screenshot

Update: Capcom has now stated that the PSN price for the DLC will be $4.99 and not the earlier stated $3.99

Christ, this looks like a video game site today. Capcom not only announced their Wii games this morning, but also dropped another bomb with the news that Resident Evil 5 will feature competitive multiplayer.

The new mode (called Versus) allows for four players to match up in two different game modes. In Slayer's Rule, players compete to earn points killing Majinis. In Survivors Rule, they hunt each other. I can kind tell which mode is going to be more popular…

The PVP content will be available on Xbox Live (400 MS points) and the PlayStation Network ($3.99) a few weeks after the game's release (which is tomorrow if you're not keeping track…).

Killzone 2: Can amazing looks make up for an utter lack of personality?

Killzone 2

Throughout my playthrough of Killzone 2's single-player campaign, I regularly found myself making comparisons to Gears of War 2. This might seem strange given that these are very different games, one being a first-person shooter and the other being in third-person. But they share a certain gritty meat-headed quality that made it impossible for me not to think of one while playing the other. And again and again, the resounding conclusion I kept reaching about Killzone 2 was that it was missing one very important ingredient: personality.

Quick looks at Lara's Shadow and Ninja Blade

I've fallen into a routine of trying to update the blog at least once every two days, and I don't quite get how I end up having busy days and late nights every time I need to post something. Guess I gotta work on my timing. Still, the show must go on…

Tomb Raider Underground: Lara's Shadow

Started playing the new Tomb Raider Underworld DLC today, titled Lara's Shadow. In a neat twist, this time around players take control of the evil doppelgänger that's been causing Ms. Croft so much trouble, and I must say it's rather entertaining.

Far Cry 2 Review

More isn't Always Better

Far Cry 2 Screenshot

HIGH Using real-time fire as a strategic advantage.

LOW Driving, driving, driving.

WTF People just leave diamonds lying around in the wilderness in unlocked briefcases?

The Horror Geek presents: Burn, Zombie Burn! means more zombies this month

Burn, Zombie Burn! Screenshot

As a card-carrying lover of all things zombie, and a huge fan of the old 16-bit game Zombies Ate My Neighbors, I've been keeping tabs on Burn, Zombie Burn! since I first heard about it last year.

The game, from developer Doublesix, features a lead character named Bruce (hurray for more Bruce Campbell references in video games!) who works through multiple stages slaughtering hordes of cartoonish zombies. The title looks to feature parallels between not only Zombies Ate My Neighbors, but also the classic Robotron. The idea is to gather huge masses of zombie together and slaughter them all at once for huge scores and bonus multipliers. I'm so sold on this game that it's not even funny…

Doublesix has (according to Kotaku) planned a big celebration for the game's release—they've lined up competitions (with trophies) for high scores and prizes like "horror themed holidays" (no clue what that might be—but it sounds cool) and shirts, artwork and other prizes. The game will also feature some downloadable extra content such as a strategy guide, music, and an 8-page comic book.

Burn, Zombie Burn! is a PlayStation Network exclusive and will be available for download on March 26th. Expect a review sometime not long after that.

Video: Sonic Unleashed speed run illustrates Sonic's former glory

After the launch of Sega's ridiculous Sonic and the Black Knight, it is fitting that I came across this video (posted on Sega's PR blog no less). It is a speed run done in Sonic Unleashed for the PlayStation 3, by an unknown Japanese gamer who displayed a level of skill and reflexes in the game that definitely deserved recording and saving for prosperity.

In the level, the unknown player puts Sonic through his paces at breakneck speed. From the word "GO!", he is a blue blur and more amazingly, the world around him is nothing but a beige blur. Okay it is just a speed run, but when you watch enough of them starring Sonic, and especially those taken from the new Sonic titles, if you're like me, you get an intense feeling of nostalgia.

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