Shia LaBeouf sits down with BigDownload to talk about Transformer: The Revenge of the Fallen The Game. Nice to hear a celebrity that is an actual gamer, though not particularly surprising coming from a twenty-something year-old, white male. LaBeouf talks like many of his characters: without an edit button, some cockiness and a whole lot of sass. When you're done reading this interview you not only have an appreciation for his love of gaming, but also his contempt for the Wii.
Words can not begin to express just how much I truly want to play Team ICO's The Last Guardian. Playing ICO and Shadow of the Colossus evokes emotions I used to only have while playing the Legend of Zelda games. Now that Nintendo is running that series into the ground, all that are left are the Team ICO games.
From the first sighting of the boy's monster/pet/friend, I have been eager to jump into that world, explore its environs and see where the story will take them.
Below is the inevitable comparison between the leaked proof of concept video that made the rounds a few weeks back and the final trailer that Sony showed off at E3 2009.
The Last Guardian is set for release sometime in 2010. If the game is anything like the trailer, that will be a very long wait.
Although I haven't had as much game time as usual lately, I was able to sneak in a few sessions with Ghostbusters: The Video Game on PlayStation 3.
I haven't checked any FAQs, but I'd estimate I'm about halfway through or so—before I started, I was hoping that the game would be at least decent, but I'm quite glad to report that it's actually fantastic. Without a doubt, it's certainly among the best license-based games ever created, if not the best. Besides that, it's great just as a game, license or not.
Although I certainly think anyone would be able to enjoy the action, I'd guess that it's at least twice as good for people (like me) who are fans of the film.
...there are some real crazies out there. And they seem to be able to find you with alarming ease.
07/01/2007: An Australian woman was charged with attempting to abduct a child after trying to get her Internet boyfriend, 16 at the time, to accompany her to Adelaide, Australia. Tamara Broome (pictured,) 31, met the teenager on the online role-playing game World of Warcraft, and the two engaged in an Internet romance during which they discussed marriage. Broome flew to North Carolina, where the boy lived, telling her housemate that his parents had paid for her ticket so they could "sort it all out." She was arrested after stepping off an Amtrak train in South Carolina, jailed and held on a $2.35 million bond.
Although it's not exactly a new thing, two games I've played recently have included vocal NPCs tagging along with the player—and I love it. Specifically, the titles I'm referring to are Call of Juarez: Bound in Blood and Ghostbusters.
In Juarez, the player selects either Thomas or Ray McCall at the beginning of each level, and the AI plays the role of the other. Although the adventure is heavily scripted in nearly every aspect, their constant company provides ample opportunity for dialogue between the characters. These conversations help build a sense of familiarity with the characters, and it's very welcome to play a game where I don't feel like a lone soldier fighting a war all by myself. Honestly, the back-and-forth between the brothers is the best aspect of the entire game.
In Ghostbusters (I'm still really early in the game) but the first section featured constant chatter between the player and the main characters from the films.
Have we been too hard on Nintendo? According to your feedback, we have. We take a thoughtful look at the company, it's past, present, and future and offer our definitive stance on The House of Mario. Don't worry, it's not 60 straight minutes of unbridled hate. 56 minutes, maybe. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.
Bad news for anyone hoping for another trip to the underwater utopia of Rapture this year. Shacknews is reporting that BioShock 2 has been delayed. The title has shifted from its original November 3rd street date to a much more vague "sometime in the first six months of 2010".
Once the wave of initial disappointment wears off, this might actually be for the best. Releasing Bioshock 2 in November makes sense (it's out in time for the holiday rush), but as we all know that's a window where there are too many games and not enough time to play them all. Moving it to sometime after the holidays (or even to June of 2010) gives gamers a triple A title to look forward to during what is the biggest gaming drought period of the year, and it pretty much guarantees that Take Two will sell more units as there's not much in the way of competition. Metal Gear Solid 3 and Grand Theft Auto IV released in a similar fashion and both did well. There's no reason to expect that BioShock 2 won't reap the same benefits.
That being said, it's still a bummer. I was really looking forward to duking it out with Big Sisters this November…
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