I'm pretty interested in this Ghostbusters videogame that's due out in June. I think that's because it's like a national law that anyone my age (37 later this year…) love Ghostbusters in general. If you were around the age of 12 when the first film hit, it was probably one of your favorite films. And since it's that rare childhood favorite that still holds up when viewed as an adult, a whole generation still seems to love anything Ghostbusters related.
GameTrailers posted the opening cinematic video from the upcoming game—and I'm impressed. They really nailed the feel of the first movie and I was surprised how much nostalgia this thing inspired in me in the span of a few short minutes. My only complaint is the expository dialogue from the one guard (nice information dump there, guys…), but everything else looks great.
Check it out for yourself and see what you think. The game makes its retail debut on the PS3, Xbox 360, Nintendo Wii, PC, PS2, and Nintendo DS on June 16th.
Spent most of the weekend with Valkyria Chronicles.
Despite having a few misgivings at first, the gameplay quickly won me over and I'm now a complete convert. I've got to say, it's certainly one of the best reasons to own a PlayStation 3, and after having made it through a little less than half of the main campaign, I'm shocked that Sony didn't give it more of a push. It's far better than the majority of what's available for the PS3, it's a system exclusive, and it's got loads of both both style and substance.
I'm really looking forward to the BioShock movie for a number of different reasons. First off, I love the game to death–it's creepy, it's got an engaging story, and it was a blast to play. Second, I'd really like to see a movie based on a videogame that turns out to be good. I think this is the property that could give game movies the same sort of legitimacy that comic films now enjoy. Finally, I got the impression that maybe Universal understood the potential of what they had and were going to pull out all the stops to make a great movie. They hired an interesting director, Gore Verbinski, and they appeared ready to spare no expense in bringing his vision to the screen.
I finished Uncharted: Drake's Fortune last night, and although I took copious notes and intended to dress it down in a formal review, after a good night's sleep, I realized I just don't care enough to make the effort.
Overall, it was a shallow, trite game that brings absolutely nothing new to the table. Even worse, it swipes wholesale from other sources. The thin exploration and puzzle elements are reminiscent of Tomb Raider, although nowhere near the same level of intricacy or design. The gunplay feels a bit like a Gears of War lite, and there's far, far, far too much of it. The story and setting crib from Indiana Jones (or perhaps The Librarian instead), yet the generic white-guy main character doesn't have a tenth of Indy's charisma, not to mention the half-baked plot never comes together.
Playing Naughty Dog's Uncharted: Drake's Fortune on PlayStation 3 right now.
I played it for a bit when it first came out, but it rubbed me the wrong way and I tossed it aside. I was quite surprised to have that reaction, really. I was a big Crash Bandicoot fan when ND was still producing it, and had a very good time with the Jak & Daxter series. I expected great things from Uncharted, and at the time I felt like it really didn't deliver. Didn't even bother finishing it.
While skimming through Metacritic the other day I came across the Uncharted breakdown and was a bit surprised to see it that rocked an 88. Now, although I will be the first to admit that my taste doesn't always run parallel to the majority, that number seemed a little high to me, and being the Naughty Dog fan that I am, I felt like I should give it another shot. Maybe I just wasn't in the right frame of mind, or perhaps Saturn was out of alignment, or something. Who knows?
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