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Valkyria Chronicles Review

Maybe if I order you to aim better you'll stop missing

Valkyria Chronicles Screenshot

HIGH The supremely challenging boss missions.

LOW The horrendously out-of-place "stealth" missions.

WTF Some inexplicable actions by the main character that I can't reveal without spoiling everything.

Getting back up to speed

I'm completely behind schedule in terms of reviews which is a little embarrassing since I pride myself on being an industrious, high-output kind of guy, but I'm making the effort and slowly getting back up to speed. At the moment I'm still chugging through Call of Juarez: Bound in Blood on PlayStation 3.

Fight Night: Round 4...

Analog Controls.
44% (41 votes)
Button Controls.
56% (53 votes)
Total votes: 94

GameCritics.com Podcast Episode 17: Fallout 3 Point Lookout, MtG: Duels of the Planeswalkers, The Conduit

After some quick Transformers: Revenge of the Fallen impressions, the crew takes a deep dive into The Conduit, Fallout 3: Point Lookout, and Magic the Gathering: Duels of the Planeswalkers. It's our first three-way, so be gentle. Featuring Chi Kong Lui, Brad Gallaway, and Tim Spaeth.

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When is Sony going to wake up?

Activision's Transformers Revenge of the Fallen PS3 Screenshot

The Times today is reporting that Activision CEO Bobby Kotick has suggested that his company, the largest independent gaming company in the world, might cut support for Sony if the PS3 doesn't become more profitable.

Thanks to GameStop, I now know that Lair sucks

Just from the description Lair sounds like a can't-miss, but it was savaged in the reviews at the time for a number of reason—one of the primary ones was that control of the dragon was linked directly to the motion of the Sixaxis instead of a more traditional setup. I tried it briefly and found the controls as atrocious as most said, so I quickly moved onto other things. However, I was aware that Factor 5 had produced a download patch that gives players the options for standard flight controls using the sticks, and considering that I needed a third game to get one free, I was willing to give it another chance.

Prototype Review

Feels Like it's Still in Development...

Prototype Screenshot

HIGH The main character is one of the most powerful gaming has ever seen.

LOW Getting mega-spammed and juggled to death by enemy attacks.

WTF did anyone bother to quality-check the story before the game shipped?

Interview with Dan Eriksson, producer of Bionic Commando

Bionic Commando Screenshot

If you've been reading this blog then you will know that I was quite impressed with the recent Bionic Commando game, updated and re-imagined by Swedish developer GRIN. So impressed, in fact, that I felt motivated to track down someone on the development team and ask them a few questions about their superb effort.

Thankfully, Bionic Commando producer Dan Eriksson was quite willing to chat with me for a bit about the work involved in reinventing such a classic game.

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