By Brad Gallaway on March 7, 2010 - 11:04am.
Finally, I had originally intended on writing a fairly lengthy post about Heavy Rain, but I've decided against it for a couple of reasons. However, the official review will be done by Richard Naik, so it's definitely in good hands. However, there are two bits I'd like to mention.
By Trent Fingland on March 6, 2010 - 8:43am.
The Rest of the Story
HIGH The simple joys of physics sans frustration.
LOW The one occasion where I had to precisely propel a block over a chasm to hit a button. Most certainly not sans frustration.
WTF Dealing with most enemies by sitting just below them as they enthusiastically rocketed themselves over my head and into open sky.
By Trent Fingland on March 4, 2010 - 4:23pm.
HIGH Pinning hordes of demons down under a merciless barrage of incandescent crucifixes.
LOW Slogging through the repetitious "trials" of Fraud.
WTF A draw between the giant flaming anuses of Gluttony and Lucifer's huge, physics enabled penis.
By Brad Gallaway on March 1, 2010 - 5:19am.
Well, trying to play Heavy Rain has been quite the experience. After initially getting the disc, my play sessions were interrupted with a few instances of skipped audio and multiple system freezes. I didn't get too far in the game before getting frustrated and taking an extended break, so when someone suggested that the day-one patch available on PlayStation Network might be causing the problem, it wasn't too painful to delete all my data and start over.
By Brad Gallaway on February 28, 2010 - 6:45pm.
So, Heavy Rain. Pretty much everyone has at least heard of this game by now whether they play or not. It's been all over Twitter and the Internet, it's been featured in dozens of magazines, both game-related and otherwise, and the vast majority of people I know have either just finished it, are playing it right now, or are about to start it. Regardless of anything else, no one can deny that Heavy Rain has got some serious presence.
By Sparky Clarkson on February 25, 2010 - 9:11am.
The Waves are Many, but the Sea is One
HIGH Sloshing through the darkness at the end of Siren Alley.
LOW The unimaginative construction, storyline, and objectives in Dionysus Park.
WTF Doesn't it matter to you that I killed all those innocent men?
By Brad Gallaway on February 25, 2010 - 9:08am.
Checking out the action on XBLA, it was a tossup between The Misadventures of P.B. Winterbottom and Darwinia+… Although I liked the art style and tone of Winterbottom, the demo suggested to me that I would be in for annoyance or aggravation after getting past the first few levels. Something about setting up all those clones and timing things right struck me as something that would likely be more trouble than it was worth, so I veered the other way and put my MS points towards Darwinia+ instead. After getting through the first three levels, I haven't regretted the choice.
By Brandon Bales on February 24, 2010 - 8:17pm.
We were Promised Jetpacks
HIGH The first thirty seconds of flight.
LOW The massive gulf between production value and actual quality gaming.
WTF The aliens are robots and slugs and shape-shifting human-creators?
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