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Book news, sexy podcast, Puppeteer, Lost Planet 3 and Etrian Untold

Puppeteer Screenshot

I tweeted about this last week, but this is the first time I'm posting this news here at the blog, and it seems a little more real as I'm doing so… After many ups and downs and a ridiculously extended delay (which was totally my own fault) I'm happy to announce that my upcoming Urban Fantasy book, Speaking In Forked Tongues, will be available for purchase on March 25, 2014.

Tales of Xillia Review

Unexpectedly Nutritious

Tales of Xillia Screenshot

HIGH Milla slamming the gem into the aspyrixis.

LOW Falling out of the arena while punching the last enemy in a coliseum sequence.

WTF An RPG where people actually express concern about the idea of a 12-year-old girl fighting monsters? I thought I'd never see the day.

DuckTales: Remastered Review

Not Pony Tails or Cotton Tails But...

DuckTales: Remastered Screenshot

HIGH Diving into the Money Bin!

LOW Managing to glitch the game so that I would have to exit and restart a stage manually, over and over again.

WTF How does Ms. Beakley keep getting into these hidden places before Scrooge and the gang?

PAX Prime 2013 Report: Wrap-up

PAX Prime 2013 Logo

So, PAX Prime 2013 is now over—and man, what a terrible, sh*t-tastic way to end it. Although it wasn't my favorite PAX, there were definitely some high points like seeing people whom I would otherwise never run into, and getting the chance to play games that I had been looking forward to. Some good times there, for sure. However, things really ended on a sour note once I got home.

PAX Prime 2013 Report: Day Three

Phoenix Wright: Ace Attorney—Dual Destinies Screenshot

Today was day three of PAX 2013, and although I did see some good things, my sense of the show overall is that the industry is holding its breath a bit. With the impending release of both the Xbox One and the PlayStation 4, it seems pretty clear that a big chunk of people are still trying to figure things out—while the indie scene was fantastic and the PC side was strong as well, there wasn't a lot on consoles that impressed me this year. It makes perfect sense, but I left the show floor with a vague "is this it?" feeling.

PAX Prime 2013 Report: Day Two

Max: The Curse of Brotherhood Screenshot

Today was the second day of PAX Prime 2013, and I'm a little sad to report that it's been a bit disappointing.

PAX Prime 2013 Report: Day One

Dying Light Screenshot

Between the exhibitors, the play areas, the panels and everything else that happens, PAX 2013 takes up the entire building, and another one across the street. PAX 2012 had approximately 70,000 attendees, and although I haven't heard any first-day attendance figures yet, today's floor felt incredibly crowded and tight—even more so than last time. In fact, it was jam-packed to the point that it was often physically impossible to get through the halls and see the things I wanted to see.

Thunder Wolves Review

Blunder Wolves

Thunder Wolves Screenshot

HIGH Playing a mission that actually let me destroy everything.

LOW Successfully dodging missiles only to get pelted by more a split second later.

WTF Why does it go back to the menu screen after completing a mission?

Dragon's Crown Second Opinion

Sexy Fantasy

Dragon's Crown Screenshot

HIGH So. Many. Renaissance. Painting. References!!

LOW Being able to touch NPCs with a hand cursor (and elicit reactions) during certain story scenes.

WTF Mermaid butt. Think about it.

Air Conflicts: Vietnam Preview

Air Conflicts: Vietnam Screenshot

Air Conflicts: Vietnam hopes to buck the trend of mediocre Vietnam games by taking the action from the sweltering jungles of Southeast Asia to the hostile skies above them.

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