Lincoln Ruchti's Chasing Ghosts: Beyond the Arcade is a documentary focused on the 80's heyday of arcades, and a great companion piece to The King of Kong: A Fistful of Quarters. It focuses on Twin Galaxies' founder Walter Day, and many of the infamous players from that era that make appearances in King of Kong.
Extra Credit looks at the latest gaming trend: crowdfunding. It's not quite a household term but going by Twitter, press releases and gaming news coverage in general, it's getting there. Crowdfunding takes money from ordinary people in exchange for, say, a copy of the game or seeing a digital version of that person somewhere in the game. Right now Kickstarter is the company on everyone's lips but it isn't the only game in town. IndieGoGo, RocketHub, ulule and the newly formed Gambitious are all out there trying to help someone create that sequel to TIE Fighter or Star Tropics.
Most who have dared venture online with a microphone and an ear-piece can attest to just how awful things are out there. Maybe it has always been that way, but is only noticeable now with the accessibility of the Internet and the explosion of online gaming. Whatever the reason, it is clear that we need a solution because it has gotten pretty ugly. It's not just dumb kids being dumb kids, its adults (mostly male) that believe an Internet connection gives them the right to be horrible human beings.
The guys at Extra Credit have suggested an interesting solution to the problem and one that I'd like to see implemented in some form by a Microsoft, Blizzard or whomever runs an online gaming service or game where all sorts of horrible interactions are known to occur. Kudos to Extra Credits for doing this episode.
Let's get this out of the way: King of Kong is a documentary in the loosest sense of the word. Don't get me wrong, I love this movie, but its biggest strength is also its biggest weakness: King of Kong skews unbiased truth for entertainment.
It's the Streets of Rage Remake! A wonderful fan-made tribute to the classic brawlers on the Sega Genesis, the remake is a project that deserves some attention, which I am hoping to give to it. I'm playing through the Streets of Rage 2 route, and naturally starting off with Stage 1. Enjoy!
I don't know about you but the side-scrolling platformer wasn't just a genre, it was the genre for most of my childhood. The games that got it right were the ones that kept ushering you forward—to the right—even when it only seemed to be getting tougher.
There is probably some life lesson or allegory in there somewhere. This video with its nice editing and great music does a good job of highlighting that.
In another example of "any publicity is good publicity," Microsoft invites Conan O'Brien into the offices of 343 Industries so that he can expose millions of his viewers to its upcoming Halo 4 game.
As one would expect from the Conan O'Brien Show, it degrades into an opportunity for silliness on O'Brien's part with very little of the game actually shown. To be fair, O'Brien is funny and the representatives for 343 Industries take their beating pretty well.
I have to preface this by saying I wasn't much of a fan of Streets of Rage—I stayed away from the Sega Genesis and was more into Final Fight and Double Dragon. However, I do understand that there are people out there that absolutely love Sega's contribution to the console beat-'em up genre.
Nintendo doesn't get much credit for its advertising and deservedly so. At times, it's PR efforts have been known to leave you more scratching your head than reaching for your wallet. At other times, it seems that Nintendo is barely aware of the latest cultural trends.
This video that Nintendo secretly posted on its own YouTube channel (Yeah, Nintendo had a YouTube channel, who knew?) is a positive sign that the company is at least more aware than it used to be and has gotten better at selling its product overall.
Lincoln Ruchti's Chasing Ghosts: Beyond the Arcade takes us back to a time when the country was gripped in the throes of a serious case of Pac-Man Fever and chronicles not only Twin Galaxies' Official Scorekeeper Walter Day, but the pimply-faced teenagers who were the kings of the arcade. It is at once a fascinating look into a relatively new medium's (videogaming is only set to turn 40 this year) past and an examination of how these men's lives were influenced by their passions.
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