World War Z and The Walking Dead take a similar conceptual approach to the zombie apocalypse, but have fundamentally different views on human society. The basically optimistic World War Z suggests that social problems are a surface malady that the zombie apocalypse would strip away, letting the moral strength of mankind ultimately show through triumphantly. The Walking Dead, on the other hand, sees social order and altruism as artifice, a contortion of natural human behavior that falls apart once the zombies consume the social mass that held it in place.
Like many people who played Telltale's episodic game, The Walking Dead, I had read and enjoyed many of the comics beforehand. I appreciated that they took the subject seriously. I don't mean that in the sense of a John Romero film, where the zombies themselves are rather silly but serve to illustrate serious social questions. Rather, like World War Z, The Walking Dead decides on a set of rules about zombies and a premise about people, and unflinchingly follows those principles into the abyss.
The guys at Extra Credits run down some underappreciated 16-Bit games on the Super Nintendo Entertainment System and Sega Genesis video game consoles. Those games include Starflight, E.V.O.: Search for Eden, Warsong, Shadowrun, Terranigma, Uncharted Waters: New Horizons, Inindo and U.N. Squadron. Feel free to leave a comment if you agree or disagree with this list or maybe add a list of your own.
Here's the full interview with Greg Rice, producer at the great indie studio, Double Fine Productions! If you're not already aware, Double Fine is the home of gaming legends Tim Schafer and Ron Gilbert. Their past console successes include Psychonauts and Brutal Legend. Their more recent games include the downloadable wonders Costume Quest, Iron Brigade, Happy Action Theater, and Stacking!
....Oh yeah, and they raised millions on Kickstarter in mere days to fund their upcoming adventure game; and don't you know that Greg had a huge part in this!?
I'm not much into the college marching bands, I don't watch college football and no matter how amazing some say Drumline was, it has never occurred to me that I need to watch a marching band actually do anything.
This is a different matter entirely.
The Ohio State University pays tribute to beloved classic video games (and Halo) during the half-time show at the Ohio State University vs Nebraska game. Games honored at the show were Tetris, Pokémon, Super Mario Bros., Tetris, Halo, The Legend of Zelda and Pac-Man. Try not to jump out of your seat and cheer when Epona makes an appearance.
This weekend was the 7th annual Retro Gaming Expo, taking place in Portland, Oregon. Since it was just a three-hour drive away, and I had never attended the Retro Gaming Expo before, I made the trip accompanied by my wife and youngest son. Game family…Gooooooooooo!
Saw the promotional trailer for this mash-up called Fistful of Rupees and I thought that while it looked interesting, it would be as forgettable as The Legend of Zelda fan-made video tribute things tend to be. However, having seen all three parts to the "film" I have to say this effort is surprisingly good on many levels—the acting is surprisingly good, the action is surprisingly good and the production quality is surprisingly good as well. Never thought I'd want a Zelda game based on a Spaghetti Western until now.
Hiroshi Yamauchi (former President of Nintendo of Japan) once famously said that "gamers like to sit alone at home playing dark, depressing games?" Yamauchi was criticizing the industry and even gamers at the time for embracing dark, gritty, CGI-heavy, and mature-oriented games over the more cheerful, family-oriented titles. He felt that it was making games less inclusive and too much like movies. But his words were largely dismissed as the ravings of an old exec upset that fewer people were buying games on his platform. Extra Credits is taking a similar tack, only it makes a better argument than Yamauchi.
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