PC
By Brad Gallaway on June 15, 2009 - 2:24pm.
Feels like it's still in development...
HIGH The main character is one of the most powerful gaming has ever seen.
LOW Getting mega-spammed and juggled to death by enemy attacks.
WTF did anyone bother to quality-check the story before the game shipped?
By Brad Gallaway on June 15, 2009 - 12:24pm.

If you've been reading this blog then you will know that I was quite impressed with the recent Bionic Commando game, updated and re-imagined by Swedish developer GRIN. So impressed, in fact, that I felt motivated to track down someone on the development team and ask them a few questions about their superb effort. Thankfully, Bionic Commando producer Dan Eriksson was quite willing to chat with me for a bit about the work involved in reinventing such a classic game.
By Tim Spaeth on June 12, 2009 - 6:57am.
Not even the Wii Vitality Sensor could measure the explosive force of our E3 episode. Press conferences! Motion control! Overpriced handhelds! And of course, games, games, games. It's the Internet's only source for E3 analysis, so of course you won't want to miss it. Featuring "Big Daddy" Brad Gallaway, "Horror Geek" Mike Bracken, "Canucklehead" David Stone, and "Nicknameless" Tim Spaeth.
Download: Right click here and select "Save Target As..." Subscribe: iTunes | RSS
Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Brad Gallaway on June 11, 2009 - 1:39pm.
Reaching into the past with a bionic grip
HIGH Mastering the arm and swinging effortlessly through levels.
LOW Some checkpoints are set too far apart.
WTF The elements of a great story are here, they're just hardly used.
By Guest Critic on June 11, 2009 - 10:46am.
"The absence of death in most people's early years creates a psychic vacuum of sorts. For many, thoughts of a nuclear confrontation are one's first true brush with nonexistence, and because they are the first, they can be the most powerful and indelible." The Wrong Sun, Douglas Coupland.
HIGH It's Oblivion... with guns!
LOW It's just—sigh—Oblivion with guns.
WTF How does putting on a lab coat make one better at science?
By Brad Gallaway on June 11, 2009 - 12:14am.

About a month ago, I started getting a serious open-world jones, and being as tight with my discretionary spending as I am, it wasn't really an option to buy both Prototype and inFamous brand-new. Naturally, since both games are basically the same thing in large part, the feverish comparisons began. Which one had more of what I want? Prototype had some killer videos out on the Internet to show the wide range of abilities, but I had total faith in Sucker Punch and have been a fan of theirs since the beginning. It was a tough choice.
By Daniel Weissenberger on June 5, 2009 - 8:05am.
Playing the wrong half of the story
HIGH I got to shoot Castro. That's interesting, at least.
LOW The part where the game tries to explain that killing a drug-addicted prostitute is basically a public service.
WTF So Robert Duvall was too good to be in Godfather III, but he'll be in the mediocre Godfather video games? How bad was that movie?
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