PC

Tree running! Team Fortress 2's Prop Hunt mod

(Note: I could've used Mad Props as the title but that's already been done like a thousand times)

I stumbled upon a really sweet TF2 mod a few days ago. The red team spawns as various pieces of scenery (barrels, rocks, trees, etc.) with the scout's health, and the blue team spawns as pyros. Blue has to kill all the scenery scouts before time is up or else red wins. Needless to say, the sight of a tree running away from a pyro is pure awesomeness. If you've not played it, you don't get to sit with the cool kids at lunch. You also don't get to sniff dry erase markers with us during recess.

Mad Props (couldn't resist) to the mod author. The Steam group page has a list of servers to play on.

The Witcher: Enhanced Edition Review

Foiled By A Fence

The Witcher Screenshot

HIGH Seeing the consequences of a choice I made much earlier in the game.

LOW Having to keep re-entering conversation trees that I haven't fully explored yet.

WTF Buying stuff from the same fat guy with the same bell around his neck a bazillion times.

The Horror Geek presents: I'm Not Alone set to bring survival horror to PC

I'm not alone 2

Lots of game news here at the site this morning—which is cool, because I love gaming almost as much as I love horror.

TGC—The Games Company,  a Berlin-based publisher, has announced I’m Not Alone for the PC (see? PC gaming's not dead!). The survival horror experience is set to hit retailers in the first quarter of 2010. What can adventurous gamers who grab this title expect? Skip past the break for a full gallery and more on the game.

The Horror Geek presents: Prepare to defend Fort Zombie

Ever wondered what it would be like to whole up in a building you'd converted to a fully functioning fortress during the zombie apocalypse? Well, wonder no more because Paradox Interactive's forthcoming Fort Zombie is set to let you live the dream.

In Fort Zombie, players must save the town of Piety, Indiana from an impending wave of zombies migrating from a nearby major city. Players are challenged to take control of a single building throughout the entire campaign. By effectively building this structure into the ultimate fort, as well as carefully searching for supplies and finding and training survivors in Piety, players have a chance at conquering and outlasting the flesh-hungry zombies.

The game reportedly blends zombie-killing mayhem with casual RPG elements and will be available for PC download later this fall—for an insanely cheap $9.99 price point. Just to set the tone, here's a look at the game's introductory cinematic. Yes, the graphics aren't exactly cutting edge, but the gameplay may well make up for the visual shortcomings.

Gardenscapes Review

Rummaging Through Stuff Is Fun. Really.

Gardenscapes Screenshot

HIGH The graphics are pleasant, and the game hides objects in very clever ways.

LOW The garden-renovation elements are much too simple.

WTF Live cats and fish. Hidden in rooms amid junk. For sale.

Tales of Monkey Island Chapter Three: Lair of the Leviathan Review

"This should be interesting. Or fraught with peril."

Tales of Monkey Island Chapter 3 Lair of the Leviathan Screenshot

HIGH Murray's rendition of the closing credits.

LOW These games are always over too soon.

WTF Much of the game takes place inside a giant manatee.

The Horror Geek presents: Sega unveils new Aliens vs. Predator trailer

I haven't posted anything about Sega's upcoming Alien vs. Predator game in awhile, but that changes today. Here's the latest trailer for the title, this one featuring a distinctively Alien perspective. The trailer looks good–now let's all cross our fingers and hope the finished game not only features decent graphics, but is actually fun to play as well.

Why won't Bungie make the vehicular combat game we all crave?

Doesn't he look like he's having fun?

So I finally got around to playing half an hour of Halo 3: ODST last night, and while I'm not planning to write a review of it any time soon, I wanted to comment on the weird experience I had with the game.

I was playing a friend's game, so I just sort of dropped in medias res, and had no idea what was going on plot-wise, so I'm not going to bother commenting on that aspect. What I will say is that for the first fifteen minutes of my playtime I had a blast. So much fun that I couldn't remember why I'd hated Halo 3 as much as I did (by which I mean "not really that much at all").

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