As I felt the controller rumble and watched as a hundred feet of worm crawled its way out of the ice, bellowing madly and flailing about, I didn't pause to marvel at the fantastic creature design. I just started blasting away without a second thought. At its best moments, Lost Planet creates something really special that only the best arcade games ever managed—an adrenaline-charged state of hyperviolence where pulling a trigger becomes every bit as much a natural process as breathing. It's the kind of game that sucks players into its world from the moment they start playing, and if that world doesn't have a lot of depth, it's pretty and noisy enough that no one will notice any faults until after they're done with it.
Game Description: In Lost Planet, human snow pirates navigate VS (Vital Suits) through hostile ice-covered environments, fighting against the indigenous Akrid creatures for the precious thermal energy they need to survive. For one such pilot named Wayne, death almost seemed imminent until he was fortunately rescued. However, he can only remember a few fragments of his past including the slaying of his father by the monstrous beings. Yet under the veil of ice, a devious plan has been set into motion for the termination of all Akrid and snow pirates alike. What really happened to Wayne? Who is plotting the destructive scheme? Encounter valuable allies and dangerous enemies on Wayne’s search for the truth.
A port of a PC first-person shooter (FPS), Prey is all about running around and blasting things with a number of different weapons and giggling at the aftermath as heads explode in fountains of blood, bone, and brains. Featuring a sci-fi setting (as opposed to the other standard of the genre-a historical war from human history), the title evokes memories of both Doom 3 and Half-Life.
The successful balance between exciting innovation and comfortable familiarity is a delicate one. It's true that large doses of creativity can sometimes lead an otherwise solid project wildly awry, but on the other hand, there's little value in rehashing ideas and not going far enough. In the case of Just Cause, the developers have innovated with one shining addition, but otherwise let the scales weigh heavily with well-trodden material.
Game Description: In Just Cause, you take on the role of the flamboyant Rico Rodriguez—a specialist in regime change. The island of San Esperito is suspected of stockpiling WMDs and it's your job to negate the threat to world peace. This little tropical paradise is about to implode as various factions vie for power. Play the island's factions off against one another; incite a rebellion among the masses; or build alliances with rebel forces and drug cartels. Explore over 250,000 acres of mountains, jungles, beaches, cities, and villages. The island can be explored by land, sea, and air—at your disposal is one of the most varied and exciting array of vehicles ever seen in a video game. Wealth of missions side-missions, bonus missions, and many more—plenty of action throughout the islands Your support team, Sheldon and Kane, provide you with reconnaissance info, extraction and vehicle drops.
Developers have spent years on failed attempts at modernizing and speeding up this process, mixing the pace of modern RTS games with the borderline OCD-level micromanagement that the hardcore strategy gamer craves. Until Brigade E5, all of those attempts have been failures.
Game Description:Brigade E5: New Jagged Union is a tactical strategy title. The story offers players the opportunity to experience three different viewpoints of the conflict, or work outside the political structure to achieve their own goals towards global domination. Game play for the title is based on an innovative combat system called SPM (Smart Pause Mode) that successfully blends together the elements of both real-time and turn-based games.
When I heard about Rainbow Six Vegas, I was justifiably skeptical. Apparently publishers have decided that console gamers can't handle real simulation and strategy, so games have to be dumbed down to reach the broadest possible audience. Fortunately Rainbow Six Vegas is not the bust that Lockdown was; in some ways, it really pulls the franchise back on track and introduces some decent new mechanics.
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