By Sinan Kubba on March 9, 2014 - 1:02am.
Sinan Kubba is joined by Chi Kong Lui, Mike Bracken, and Brad "Gilligan" Gallaway for a round-up of some of the early big-hitters of 2014, including Bravely Default, Thief, Castlevania: Lords of Shadow 2, and, er, Inazuma Eleven. Then it's a quick-fire edition of listener's questions, followed closely by the ever-stalking Thumbs Up Thumbs Down"
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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Kristin Renee Taylor on March 7, 2014 - 11:12am.
HIGH Someone had fun making this game, and it really shows...
LOW ...Except in the unwieldy underwater segments.
WTF Of all the Disney women Mizrabel could go after, she chooses the anthromorphic mouse? I don't even want to know what's about.
By Brad Gallaway on March 6, 2014 - 11:26am.
What is a man? A miserable little pile of... awesome!
HIGH Taking out a horde of enemies flawlessly while moving like lightning.
LOW The stealth section in the garden needs some tweaking.
WTF This game's Metacritic score. What the hell is wrong with people?
By Sparky Clarkson on March 4, 2014 - 7:29am.
Strafing the Circle
HIGH Spotting a seemingly unreachable area in a small room, then finding the large crate maze that led to it.
LOW Getting through Logistics perfectly, only to get taken out by the Egg Scrambler.
WTF Hugbot Alley.
By Daniel Weissenberger on February 28, 2014 - 4:32pm.
My first and only experience with multiplayer-only online shooters was a few years back when I reviewed Battlefield 2142, a game that features the exact same premise and publisher as Titanfall. Judging it against its most similar competition, Titanfall is a far better game than B:2142, but leaving it there would be to damn the game with faint praise.
By Daniel Weissenberger on February 28, 2014 - 10:23am.
The Forever Dead
HIGH The desperate thrill of running out of bullets and finishing off a zombie horde with a wrench.
LOW All of my hard-gathered resources disappearing because the game was broken for a week.
WTF Ah, a dynamite suicide vest. That'll teach those zombies for tearing my guts out!
By Sparky Clarkson on February 26, 2014 - 1:05pm.
HIGH Exploring the cenotes to find artifacts.
LOW Ugh, a mission with Connor.
WTF So I guess I just exit this warehouse and... OH GOD A BEAR!
By Sparky Clarkson on February 24, 2014 - 11:56am.
Everyone's a Villain
HIGH Realizing at the beginning of the fourth chapter what I'd actually been doing.
LOW Every moment and battle involving Bailiff Lasca.
WTF My nimble hunter slips and falls every time she tries to cross a puddle, but nobody, not even the dwarf, stumbles while trying to run through a knee-deep swamp?
By Sparky Clarkson on February 24, 2014 - 11:46am.
Monty, this seems strange to me
HIGH A puzzle where a turbine the player can't turn is rotated by the air currents rising off a few candles. Hey, at least I got a laugh out of it.
LOW The incredibly irritating stagger affecting the main character's walk at the start of the game.
WTF So the combination to this safe is just written on a note in the drawer underneath the safe?
By Brad Gallaway on February 11, 2014 - 9:50am.
All dressed up with no interesting place to go
HIGH The combat system and outfit switching are mostly great.
LOW Fetchquests and item hunts make up the bulk of playtime.
WTF Who approved all these tedious quests?
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