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Lunar Legend – Review

Calling Lunar Legend a port is at least somewhat misleading. This recent edition of the game features the same story (roughly), but also adds in a few new wrinkles in hopes of getting the hardcore fans of the series to shell out the cash for yet another version. In this regard, Ubi Soft is only partially successful—the new material seems more an afterthought than anything, and the changes that were made to make the game fit on a standard cartridge format are almost sure to displease the longtime fans of the game.

Buffy the Vampire Slayer – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Mild Language, Suggestive Themes

Play Under Review - April 2003

In this edition of Play under Review, we take a look at each of the latest soccer simulations currently available in the U.S. As noted before in other editions of Play under Review, the crucial decision for sports games must be whether to be an arcade game or a simulation game, where a simulation game is concerned mainly with attempting to replicate an existing sport, whereas arcade games do not have to bother with many concessions to reality.

No One Lives Forever – Review

Personally, I don't believe in the adage that women need to be better than all the men around them in order to be accepted. By having a few chinks in her armour, Cate remains true to life...maybe even a bonafide Female Role Model.

No One Lives Forever – Consumer Guide

According to ESRB, this game contains: Comic Mischief, Mild Language, Violence.

Chase: Hollywood Stunt Driver – Consumer Guide

According to ESRB, this game contains: Mild Violence

Tenchu: Wrath of Heaven – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Violence

Tenchu: Wrath of Heaven – Review

Back in '98 there was what could only be described as a "stealth boom." Three games came out that year that, apparently by coincidence, all featured sneaking as their main gameplay and subsequently ushered in the age of stealth gaming.

Gungrave – Second Opinion

What is it with developers these days? It seems like going for a high level of style makes them totally ignore the substance. Note to developers: the two elements are not mutually exclusive. Unfortunately, the "great-looking, weak-playing" game seems to be a new genre that's here to stay.

Haven: Call Of The King – Review

It's disappointing to see such an ambitious game unable to evolve into something greater than the sum of its parts.

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