By Dale Weir on October 12, 2000 - 11:00pm.
After playing Madden 2001, I am in agreement with Ben on almost all of his points. Naturally, the Nintendo 64 Madden leads in graphics, but its high-res graphics are simply too choppy to go unnoticed. The PlayStation version on the other hand, lacks any sort of graphical punch at all, but plays more smoothly.
By Chi Kong Lui on October 8, 2000 - 11:00pm.
No matter how many magazines proclaim how videogames have become "socially acceptable," or that they are now a part of the "mainstream," I'm still not convinced. Take for example the upcoming release of the PlayStation 2 console system. On October 26, 2000, the PlayStation 2 will be unleashed onto the Northern American retail market, and gamers in the region will experience a new era of videogames.
By Dale Weir on October 5, 2000 - 3:21am.
Still, even though their numbers have diminished compared to years past, there are some gamers who actually want the realistic ballplaying experience. It's this audience that 989 Sports is clearly catering to with MLB 2001, but in its effort to provide a sim-like playing experience, it left little in the way of actual enjoyable gameplay.
By Dale Weir on October 4, 2000 - 11:00pm.
As I haven't played NFL GameDay 2000 or any prior version of GameDay, I cannot honestly compare it to previous efforts. What I can do is agree with everything else Ben has to say about the game, but I'll try to be brief to avoid parroting his every word. The two major points of the game that I have the most problems with are the graphics and gameplay.
By Ben Hopper on October 4, 2000 - 11:00pm.
It's very difficult to think of NFL GameDay 2001 as a new release, because it's just a rehash of last year's NFL GameDay 2000. Actually, it's not even a rehash, because "rehash" implies "revision."
By Chi Kong Lui on October 4, 2000 - 11:00pm.
This could have been a solid baseball game in terms of graphics, control and gameplay, but in the end, the game simply lacks polish. On the paper, I'm sure the developers felt the many features included in this year's entry would make it a serious contender, but the final results are so poorly executed that it has the same empty feel of walking a runner home to end the game.
By Chi Kong Lui on October 3, 2000 - 11:00pm.
My feeling on Dino Crisis 2 is that it's too little, too late. I have a good respect for the original because it tried to do a few things differently then most survival-horror titles, and while it wasn't anything earth-shattering, I still appreciated the effort.
By Brad Gallaway on October 3, 2000 - 11:00pm.
For such a young genre, it has quickly gained a feeling of "been there, done that" in the few years since its explosion onto the scene. In fact, looking back at the list of games that qualify as survival horror, I'd pick only three as being the best representatives of what this type of game has to offer: Resident Evil for starting off the craze, Silent Hill for making things truly chilling and Dino Crisis 2 for putting an entirely different spin on how the game can be played.
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