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Knack Review

The game made for no one.

Knack PS4 Review Screenshot

HIGH Growing to giant size in the final level.

LOW Getting tired of the gameplay with two thirds left to go.

WTF Seriously, who was this game designed for?

Strength of the Sword 3 Review

Live by the Golem

Strength of the Sword 3 Review Screenshot

HIGH The infectiously enthusiastic credits sequence.

LOW The baffling amount of slowdown upon getting hit.

WTF Ah, turns out that God's a mechanic. Naturally!

Killzone: Shadow Fall Review

Shadow Fail

Killzone: Shadow Fall Review Screenshot

HIGH The multiplayer can provide good times, though the campaign doesn't.

LOW The sadistically awful freefall section littered with instant death moments.

WTF Why can the protagonist suddenly fire rockets out of his face whilst airborne?

Crimson Dragon Review

Tedium Can Fly

Crimson Dragon Review Screenshot

HIGH Saori Kobayashi's magnificent soundtrack.

LOW So this is what next-gen graphics look like, eh?

WTF Not realizing that the game has Kinect functionality and watching the dragon perform dozens of unprompted barrel rolls.

Splinter Cell: Blacklist Review

Stealth action, delivered with Conviction.

Splinter Cell: Blacklist Review Screenshot

HIGH Ghosting through a battleground of enemies shooting at where they think Sam might be hiding - and never once realising their mistake until it's too late.

LOW Hello, wildly out of place first person shooting segment.

WTF Andre Kobin goes from being an intensely detestable two-bit thug to the coolest character in the series? How did that happen?

GameCritics.com Podcast Episode 103: Game of the Year 2013

Expectations are always high for our year-end festivities, and we aim to please for 2013. We run down the most notable games of the year, our own personal highlights, and as always, the spine-tingling GOTY vote. Featuring Sinan Kubba, Brad Gallaway, Mike Bracken, Richard Naik, Daniel Weissenberger, and special guest James Carter of Cane and Rinse fame. Also, apologies for the low quality of the audio!

Download: Right click here and select "Save Target As..."
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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Xcom: Enemy Within Review

Mechs come

XCOM Enemy Within Review Screenshot

HIGH My Mec unit punching an Exalt scumbag through a wall and halfway down the street.

LOW It all feels a little too familiar despite the changes.

WTF Those engineering lads at Xcom suggested cutting our agents apart just a little bit too quickly for comfort.

Dead Rising 3 Review

The Politically-Topical Dead

Dead Rising 3 Review Screenshot

HIGH Finding out why there were only six Deadly Psychopaths.

LOW The wonky driving physics that makes cars flip at the drop of a hat.

WTF I had so much fun running over zombies with a motorcycle/steamroller hybrid that it took me ten hours to notice that it also had twin flamethrowers.

The Last Of Us Second Opinion

The longest journey

The Last of Us Screenshot

HIGH the scenic view in Utah.

LOW getting turned around in the first dark sewer section.

WTF wooden pallets, ladders and generators.

Mysterious Cities of Gold: Secret Paths Review

More like secret pains.

Mysterious Cities of Gold Review Screenshot

HIGH The game works, I guess.

LOW Bland, repetitive "puzzles" and levels.

WTF Does this game perpetuate colonialist privilege?

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