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Beetle Adventure Racing – Review

My first thought was where did this game come from? Published by the makers of the hit series, Need For Speed, Beetle Adventure Racing is a totally unexpected release. Gone are the muscle cars, the rally vehicles, and the crazy collection of authentic automobile licenses. Even the traditional racing elements I've come to expect from racing games are missing or de-emphasized.

Beetle Adventure Racing – Second Opinion

I found that seeking out and traversing through the often hidden alternate routes to be funny, thrilling and addictive, but where we differ is that while Dale found that there was enough in the gameplay department, I wanted something more. It seemed strange to me that I would play the game expecting an arcade racer, but ended up enjoying this other unexpected adventure/exploration feature.

Super Smash Bros. – Review

Stubborn as they are, Nintendo just would not deliver the hardcore fighter that fans of the genre demanded for the Nintendo 64. They fell back to their corporate policy of making games that were fun to play for the entire family. Instead of a hardcore brawler, Nintendo produced a hybrid. A game that plays as much like a platform title as it does a fighting game. The mixing of genres was not the only risk taken with the game. Nintendo avoided using the generic cast of muscle-bound men and women or mutants and animals and instead went in a totally different direction. In Super Smash Brothers, you get to control any of your favorite mascots from the Nintendo game library. The object of the game is simple: pummel your opponents and knock them off the stage until you're the only one left.

Star Wars Episode I Racer – Review

You are familiar with the hype and whether it was generated by the media, George Lucas, or the fans themselves, it's helped to sell everything and anything Star Wars. Whether a product was any good was irrelevant, if it was graced with Star Wars, it was a must-have for any "true" fan. So as soon as Nintendo announced that they had a limited exclusivity deal with LucasArts, many in the media saw it as a coup for Nintendo. Others, however, doubted the game's significance because although it carried with it a big-license name, Pod Racer (as it was then called) was still merely a racing game.

Star Ocean: The Second Story – Consumer Guide

According to ESRB, this game contains: Animated Violence, Mild Language

Star Ocean: The Second Story – Review

When it came to role-playing games (RPGs), there was Square, there was Enix, and then there was everyone else. Nowadays, however, Konami, Capcom, and Sony are entering the fray with competent RPGs that seem to improve with each consecutive release. Square apparently had taken notice and decided to blow them all away with Final Fantasy VII. Enix, on the other hand, is still sitting on its hands. I figured Star Ocean was supposed to hold us over until the latest Dragon Quest epic was completed, but after playing Star Ocean, I have to say they'd better come up with a new plan.

Star Wars Episode I The Phantom Menace – Second Opinion

I take exception to the comparison Chi made of The Phantom Menace to Super Mario 64 and the Legend Of Zelda: Ocarina Of Time. Being a fan of both games, I can say that The Phantom Menace has little to show in terms of inspiration from either masterpiece. What I do see is that LucasArts wanted to capitalize on the trend of third-person perspective titles and the Star Wars prequel license at the same time.

Star Ocean: The Second Story – Second Opinion

I think Dale was more insulted by this title than I was, though I was particularly appalled at the horrendous art direction. Like some kind of outsourced nightmare, everything from the cut sequence, to the pre-rendered backgrounds, to the character sprites, don't just look as if different teams did them, they look as if different companies did them! There isn't any visual cohesion to ground all the other elements in the game.

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