We welcome back two of our favorite guests, Nathan Fouts of Mommy's Best Games, and Bryan Jury of Epicenter Studios. They bring us up to speed on what's been happening since their last appearances and talk about their new games, Shoot 1UP and Rock of the Dead. These guys are funny, candid, and filled with pie. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Bob Costas" Spaeth.
I'm currently making my way through the end of Dante's Inferno on the PlayStation Portable (PSP) and I find myself enjoying the port much more than I thought I would. As a portable conversion of the PlayStation 3 (PS3) and 360 title, the PSP game impresses: There are audio problems in the CG sequences and some formerly playable sequences (none of them too important or sizable) have been changed to pre-rendered film, but on the whole it's about as detailed and playable a port of a full-sized, current-generation game as one could hope for.
This weekend is the Emerald City ComiCon, taking place at the Washington State Convention Center this Saturday and Sunday. The convention just keeps getting bigger and better, and this year there are a whole lot of guests and events happening besides the usual avalanche of comics, toys, games, and so on.
I consider myself an avid defender of all things Sony PlayStation Portable (PSP), not because mega-corporation Sony somehow needs a small-time American blogging plebe like myself to come to their aid, but because the system sometimes get an unfair shake compared to Nintendo's ubiquitous DS and the only-marginally-a-game-system Apple iPhone.
For those of you who've (still) been paying attention, a great little game called Weapon of Choice hit the Xbox 360's Indie Games area a while ago, and quickly became one of my favorites on the system. It should be one of your favorites, too—it was great stuff, and well-done. Following such an energetic title can't have been easy, but developer Mommy's Best Games and its mastermind Nathan Fouts have come up with not one, but two projects.
Finally, I had originally intended on writing a fairly lengthy post about Heavy Rain, but I've decided against it for a couple of reasons. However, the official review will be done by Richard Naik, so it's definitely in good hands. However, there are two bits I'd like to mention.
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