GameCritics.com Podcast Episode 31: Interview with Game Developers Nathan Fouts and Bryan Jury

We welcome back two of our favorite guests, Nathan Fouts of Mommy's Best Games, and Bryan Jury of Epicenter Studios. They bring us up to speed on what's been happening since their last appearances and talk about their new games, Shoot 1UP and Rock of the Dead. These guys are funny, candid, and filled with pie. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Bob Costas" Spaeth.

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Deadly Premonition Review

My Coffee Warned Me About It

Deadly  Premonition Screenshot

HIGH Running desperately from the Raincoat Killer.

LOW Driving around town with my car constantly trying to take off to the left.

WTF "F K... In the coffee!"

Shoot 1UP Review

The Best Possible Way to Spend a Buck.

Shoot 1UP Screenshot

HIGH Adds two new great ideas to a classic genre.

LOW It's over too soon.

WTF Where's the rest of that giant android lady?

Heavy Rain Review

Wait... Why Did He... That Doesn't Make Any... Uggghhhhhh...

Heavy Rain Screenshot

HIGH The Saw-esque anticipation of something horrifying.

LOW The weak, head-scratching reveal of the murderer's identity.

WTF The install screen that made me bitterly regret never learning how to properly fold a paper airplane.

Dante's Inferno: The Dark Forest Review

Visceral's Own Aokigahara

Dante's  Inferno: Dark Forest Screenshot

HIGH It's free!

LOW It's still not even worth the HD space it's written on.

WTF So Dante fought his fiercest foes before he even stepped foot into Hell?

The sincerest form of flattery

Dante's Inferno  Art

I'm currently making my way through the end of Dante's Inferno on the PlayStation Portable (PSP) and I find myself enjoying the port much more than I thought I would. As a portable conversion of the PlayStation 3 (PS3) and 360 title, the PSP game impresses: There are audio problems in the CG sequences and some formerly playable sequences (none of them too important or sizable) have been changed to pre-rendered film, but on the whole it's about as detailed and playable a port of a full-sized, current-generation game as one could hope for.

Emerald City Comicon, Kirby Krackle Performs, Risen and Heavy Choices

Emerald City  ComiCon

This weekend is the Emerald City ComiCon, taking place at the Washington State Convention Center this Saturday and Sunday. The convention just keeps getting bigger and better, and this year there are a whole lot of guests and events happening besides the usual avalanche of comics, toys, games, and so on.

A Sony PlayStation Portable Wish List

PSP Go Screenshot

We criticize the ones we love.

I consider myself an avid defender of all things Sony PlayStation Portable (PSP), not because mega-corporation Sony somehow needs a small-time American blogging plebe like myself to come to their aid, but because the system sometimes get an unfair shake compared to Nintendo's ubiquitous DS and the only-marginally-a-game-system Apple iPhone.

Interview with Nathan Fouts of Mommy's Best Games, Grapple Buggy and Shoot 1UP

Interview with Nathan Fouts of Mommy's Best Games, Grapple Buggy and Shoot 1UP

For those of you who've (still) been paying attention, a great little game called Weapon of Choice hit the Xbox 360's Indie Games area a while ago, and quickly became one of my favorites on the system. It should be one of your favorites, too—it was great stuff, and well-done. Following such an energetic title can't have been easy, but developer Mommy's Best Games and its mastermind Nathan Fouts have come up with not one, but two projects.

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