Nintendo 64
By Dale Weir on January 11, 2000 - 12:00am.
To anyone whos played Banjo-Kazooie, Donkey Kong 64 (DK64) can give you a serious case of déjà vu. First off, the two games look strikingly similar. In some instances, it looks like worlds were plucked right out of Banjo-Kazooie and pasted into DK64. The textures and colors of the landscapes, although a bit more detailed and abundant, seem familiar and barely changed.
 Game Description: K. Rool has ape-napped the Kongs! Now, only Donkey Kong is left to rescue and stop K. Rool’s evil plan. You must rescue the Kongs and take back your famous collection of Golden Bananas from the evil clutches of K. Rool! Play your way through the single player adventure or duke it out in Battle mode against your friends. As you play through Donkey Kong 64 you’ll learn new special moves for each Kong and gain new and devastating weapons.
By Dale Weir on January 11, 2000 - 12:00am.
According to ESRB, this game contains: Mild Animated Violence
 Game Description: Strategy fans, get ready Rainbow Six adds a new twist on gaming. Choose your character directly from the Tom Clancy thriller that inspired the game, and then put your thinking cap on, because you’re going to have to plan out this entire mission on your own. Once you’ve set everything up, sharpen your reflexes and jump into the fray, taking on terrorists, diffusing bombs, and freeing hostages. The 12 amazingly detailed missions ensure that the game will last a long, long time. There’s even a Two-Player mode that puts you and your friend on the same team!
By Chi Kong Lui on January 11, 2000 - 12:00am.
On one level, never before on the N64 system has there been a game that achieves such a balance of depth, realism, maturity, and intensity the way Rainbow Six does. This is a game that may look like an FPS on the surface, but in actuality, its more a real-world simulation of squad-based tactics during 12 rescue or assault-type operations.
By Dale Weir on January 11, 2000 - 12:00am.
I have to admit that after trying my hand at the demo of the original Rainbow Six on the PC, I was so overwhelmed by the strategy and planning that went into it that I never gave the game much of a chance. Having played Rainbow Six for the Nintendo 64, I realize now that that was a huge mistake. Granted as Chi said, the game is more simplified, this is a good thing in my book because the controls were a lot more approachable and the planning phase didnt feel like homework.
By Chi Kong Lui on January 11, 2000 - 12:00am.
According to ESRB, this game contains: Animated Blood & Gore, Animated Violence
 Game Description: In a twist on its predecessors, Turok: Rage Wars ditches some of the involved storyline to bring you more unadulterated combat. Start in Scenario mode, as you try to unlock 14 different characters in your training for battle. With 19 ranks to achieve, 25 player skins to unlock, and 50 medals to attain, you’ve certainly got your work cut out for you. There are 17 playable characters in all, as well as 13 different Universal power-ups this game isn’t going to get boring any time soon.
By Dale Weir on December 24, 1999 - 12:00am.
Well first off, being the defensive player that I am I take issue with the design of the levels as well as Chi's "cowardly tactics" comment. I like wide open areas that allow for some degree of hiding and I wasn't thrilled by the fact that I couldn't go too many steps in some levels without running into another player or opponent. The other thing is the sheer monotony of the single player. Don't get me wrong it is functional but it's obviously been made for those who couldn't get enough of four-player GoldenEye 007 and Quake 64 II and are dying to build up their skills here and later show them off against friends.
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