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Castlevania (Nintendo 64) – Second Opinion

I'm going to admit something right off the bat: I'm not the most dedicated follower of the Castlevania series. I know little, if any, of the genealogy of the Belmonts. All I know about the series is the ongoing story of vampire hunters on a quest to return the haemovorous Dracula to a state of dormancy. Castlevania 64 follows the same story. After playing the game, I wish I had adorned myself with a garlic necklace beforehand.

Castlevania (Nintendo 64)

Game Description: Castlevania is a bloody-good 3D vampire-hunting experience that adventure fans won't want to miss. You take the role of either the whip-toting Reinhardt Schneider or Carrie Fernandez, a young girl with magical powers. Both characters have separate (though similar) storylines, complete with entirely different endings and a couple of stages that are exclusive to each character's quest. The game is set to a real-time clock function, so while slicing and dicing the bad guys players need to be aware of the time, because it wouldn't do to be caught somewhere dangerous after dark.

Castlevania (Nintendo 64) – Review

Certain transitions simply arent meant to succeed. Whether it is a book being adapted for the big screen, a singer tempting fate in acting or vice-versa, there will always be cases where the newly created product or effect will tarnish the initial reputation. As the Playstation and Nintendo 64 gradually left the Sega Genesis and Super Nintendo to rest in peace, it became a common practice to take video game series, which had made themselves well known on 8 and 16-Bit systems, and to create three dimensional sequels for them. Among these sequels can be found highly successful titles such as Super Mario 64 or The Legend Of Zelda: Ocarina Of Time. This, however, isnt to say that every sequel to bring a series in the third dimension has been well received. When Konami followed in this trend, it did so by introducing, among others, its whip slashing, vampire hunting line of games known as Castlevania. The result, Castlevania 64, shows that the series is better off remaining a two-dimensional side-scroller.

Castlevania (Nintendo 64) – Consumer Guide

According to ESRB, this game contains: Blood, Fantasy Violence, Mild Language, Suggestive Themes

Pokémon Stadium 2 – Review

The premise of the Pokémon Stadium games hasn't changed with the new sequel. Anyone who's ever played the original knows exactly what to expect with Pokémon Stadium 2. The main idea is still to take Pokémon trained on the Game Boy versions (which now include the most recent Gold and Silver ones) and transfer them over to the Nintendo 64 via the Transfer Pak so that they can battle in a much grander and more vivid three-dimensional arena.

Pokémon Stadium 2 – Consumer Guide

According to ESRB, this game contains: Mild Animated Violence 

Pokémon Stadium 2

Game Description: What can you expect from the sequel to one of the favorite Nintendo 64 games of 2000? A lot. Pokémon Stadium 2 comes with four new tournaments, 12 new minigames, and lots of fun extras, like special Pokéquizzes to test your level of mastery. And you're sure to find your favorite monsters, because—gulp!—249 Pokémon are present in the game. As in Pokémon Stadium, you can train and battle your monsters, as well as transfer them (via the separately sold Transfer Pak) from your favorite Game Boy titles—including the newer Gold and Silver editions of the game.

Paper Mario – Review

Now, in the twilight years of the Nintendo 64, we can only hope that the upcoming GameCube will not travel down the same racing-and-platformer-heavy path its predecessor has. However, in a strange turn of events, the Nintendo 64 has been graced with a supremely excellent RPG only a few mere months before it receives its last rites.

Paper Mario – Consumer Guide

According to the ESRB, this game contains: Comic Mischief

Paper Mario – Second Opinion

While I haven't been starving for RPGs, I agree with all of Brad's major points. Paper Mario is a very good RPG that plays towards Nintendo's primary strength—creating charming game experiences with its evergreen characters. Intelligent Systems succeeds in designing and implementing a witty game that is nearly impossible to dislike. The game is filled with charming characters, bumbling enemies, and the sort of odd-ball situations that only Mario would get himself into.

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