Indie developer and fighter of good fights Mommy's Best Games recently released Serious Sam: Double D—XXL on Xbox Live Arcade (XBLA). The big cheese of Mommy's Best Games, Nathan Fouts, explains everything anyone needs to know about XXL, and a few other topics came up, to boot. Apart from the noogie he gave me (it still smarts!) the interview went rather well.
Game Description: All your friends are storming the Horronym Fortress but Colonel Bouche left you to guard the supply depot. Disregarding orders you open the depot to find a gigantic, prototype mech! Infiltrate subterranean strongholds manned by cunning bipedal aliens and their mind-blasting hellions! Recharging MegaNades, and an earth-shaking machine gun rip destructible environments to hand-drawn bits! Dozens of challenge-room style gameplay with a zoom function that let's in you close or zooms out to see all the action! Two-player coop so you can share the alien-stomping, grenade tossing joy! Online high scores to show off your skills! Hand-drawn, silky-smooth effect animations just like Mom used to make!
For those of you who've (still) been paying attention, a great little game called Weapon of Choice hit the Xbox 360's Indie Games area a while ago, and quickly became one of my favorites on the system. It should be one of your favorites, too—it was great stuff, and well-done. Following such an energetic title can't have been easy, but developer Mommy's Best Games and its mastermind Nathan Fouts have come up with not one, but two projects.
We welcome back two of our favorite guests, Nathan Fouts of Mommy's Best Games, and Bryan Jury of Epicenter Studios. They bring us up to speed on what's been happening since their last appearances and talk about their new games, Shoot 1UP and Rock of the Dead. These guys are funny, candid, and filled with pie. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Bob Costas" Spaeth.
Spent last night and part of today playing (surprise!) Mass Effect 2 on the Xbox 360. So far it's been a wonderful to return to a universe that I fell so hard for the first time around, and at the same time, I felt a bit of dismay over some of the changes. I'm still extremely early in the adventure so I'm not going to shoot my mouth off just yet (plenty of time for that later) but I will say that the game isn't be the "insta-10" that some readers might have assumed I'd peg it as.
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