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Konami

Metal Gear Solid: Ground Zeroes Second Opinion

War Does Change

Metal Gear Solid Ground Zeroes Review Screenshot

HIGH The slow-mo reflex mechanic that kicked in to save my ass countless times.

LOW Hitting "Restart Checkpoint" because a guard saw me across the map.

WTF That time a guard shot me from one foot away ... with a rocket launcher.

The slow decay of survival horror

Dead Space 2 Screenshot

Survival horror games aren't what they used to be. Once upon a time, they were about survival and horror. It makes sense. It's what the genre is called, after all. These titles would encompass qualities of mystery and exploration as the player fought to stay alive with every step. Over the years, they've increasingly become about action, gunfights, and an overload of cheap jump scares. I prefer the former, despite a plethora of the latter.

GameCritics.com Podcast Episode 44: Amnesia, MGS Peace Walker, Alan Wake Redux, Halo: Reach

This week, it's some good old fashioned game talk. Amnesia The Dark Descent! Metal Gear Solid: Peace Walker! Alan Wake! Plus: Games are too buggy, Richard sings (twice), and stay tuned after the credits for some impromptu Halo: Reach chat. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Let's Grow a Beard Together" Spaeth.

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Games discussed:

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

MGS: Peace Walker, XBLA's The UnderGarden and Faery

Metal Gear Solid: Peace Walker Screenshot

Been spending some more time with Metal Gear Solid: Peace Walker on the PlayStation Portable. Like I said in the last post, it got off to a slow start but it's really been picking up. After putting a few more hours into it and getting past the fifth boss, I think what I like most is that it's both stripped down (the tactical stealth action) and complex (the Outer Heaven sections) at the same time.

Castlevania Puzzle: Encore of the Night rocks!

Castlevania Puzzle

Castlevania Puzzle: Encore of the Night rocks.

No, seriously, it does.

The Horror Geek presents: Silent Hill: Shattered Memories gets street date

I wrote the headline to this story not really thinking—and only now does it dawn on me that "gets a street date" make it sound like Silent Hill: Shattered Memories went out and picked up a hooker…

That's not what happened, though. Instead, Konami has announced the release date for the title (or, the date the game will "hit the streets"). Wii owners can experience an updated version of one of Survival Horror's most revered titles on December 8th. PlayStation 2 and PlayStation Portable owners will have to wait longer as no date has been set for either of those platforms.

Early demos for the game have been impressive and I'm excited to check out the Wii version of the game—if for no other reason than because it will actually give me an excuse to turn on my Wii…

Jump past the break for a character breakdown from Konami's press release.

The Horror Geek presents: New Zombie Apocalypse trailer

You'll have to forgive me for the unimaginative headline on this post. There are only so many inventive ways to title a story on zombies and I think after covering the undead for over a decade I've run out of cool ones.

Konami's Zombie Apocalypse is now available for download and was the most downloaded title on the PlayStation Network and Xbox Live Arcade. You'd think that would be good enough for Konami, but it's not. They think there are still some of you out there who haven't splurged for a copy of the game and indulged in its Smash TV-esque wholesale zombie genocide. To entice you to pay your money and take the ride, they've released a new trailer for the game–one that basks in the gory glory of the experience of taking out hordes of flesh eating monsters in satisfyingly violent ways.

Can you survive the zombie apocalypse for 55 days, spread over seven different environments? It'll cost you $9.99 or 800 Microsoft Points to find out.

The Horror Geek presents: Zombie Apocalypse comes to PS3 and Xbox 360 next week

zombie Apocalypse

Konami’s announced the official release date for their downloadable zombie slaughterfest, Zombie Apocalypse. Anyone with a hankering for killing hordes of the walking dead will want to mark September 23rd and 24th down on their calendars. Xbox 360 owners will be able to download the title one day earlier than their PS3-owning brethren for some reason. When I last saw the game, it looked a lot like Smash TV with zombies. Since I happen to love Smash TV, this got me very excited.

The Horror Geek presents: Silent Hill Movie sequel finally announced

Silent Hill

It's been a few years since the first Silent Hill movie came out—and while it wasn't as good as many of us hoped, there's so much potential in the franchise that most of us hoped Hollywood would take a second crack at it.

There have been rumors of a sequel for quite awhile, but invariably they've turned out to be false—until last night. THR brings us news that a new Silent Hill film is indeed in the works and will begin filming next year.

According to the site, screenwriters Roger Avary and producer Samuel Hadida will be returning to the project. No word yet on a director (Christophe Gans helmed the original), or any plot details, but you'll read about it here when those details start to emerge.

The Horror Geek presents: New Silent Hill: Shattered Memories trailer from GamesCom

Ah Sunday, a day for rest and relaxation–and apparently a day for no horror news.

I saved this clip of Silent Hill: Shattered Memories for a day just like today. The Wii-updating (I'm hesitant to call it a remake—it is technically a remaking of the first game, but it's bringing a lot of new elements to the table as well) of the classic survival horror game is looking pretty good. Don’t take my word for it, though, have a look at this new trailer for the title that appeared at GamesCom earlier this month.

Expect Silent Hill to hit retailers on October 13th for the Wii, PS2, and PSP—just in time to creep you out for Halloween.

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