Readers will know that I am a huge fan of the first game, and even though it had some rough edges, it was a pretty brilliant experience. Unfortunately, Riptide isn't able to match up to that first title. The new character who uses hand-to-hand combat is lots of laughs, but the game itself feels like it was slapped together with very little care and isn't nearly as immersive or as atmospheric as the original.
At long last, we've reached the end. The final boss is actually pretty tough, so I go ahead and use the Rolling Shield on him. After that we've got a very somber ending and then the credits, complete with me struggling in vain to fill several minutes worth of dead air.
I'll be back sometime in the near future with Mega Man X2 and so on, but I'll be taking a small Mega Man break first. Until then, enjoy this last video. It's been fun!
The third Sigma Stage is essentially a big boss rush. I have to face the five remaining Mavericks plus the stage boss, D-Rex. While it isn't that bad if you use the Maverick weapons, this stage can be hell if you're doing a buster only run, especially since you have to deal with both Sting Chameleon and Armored Armadillo again.
The next video will be the final stage and ending. Enjoy!
The second Sigma stage isn't nearly as difficult as the first, and is actually fairly boring. We've got two more Maverick rematches and a bizarre boss with Rangda Bangda, but other than that there's very little of note. I do go quiet for long stretches of this video as a result, so I apologize for that. Enjoy!
With all the Mavericks down, it's time to venture into the last trials of the game. The first Sigma stage is fairly tough, especially since you have to deal with Bospider at the end. We also witness the first gaming event that ever made me cry. Yes, Zero's death gets overused to the point where it never matters (and honestly the story in these games is nothing to brag about to begin with) but when I first played this game it had a definite impact. Enjoy!
For the final three Mavericks, we come across two bosses that are not nearly as difficult as their reputation suggests, and my favorite song in the game. Don't fret though, you'll get to see all the Mavericks one more time in the Sigma stages. After that, no more Mavericks. At least until Mega Man X2.
As a little change of pace—and because Dead Rising 2 is the subject of a lot of conversations at the moment—I decided to try and track down someone who's actually earned the infamous "7 Day Survivor" Achievement in the original Dead Rising. I was successful.
We're less than a week away from the official debut of Capcom's Dead Rising 2 and earlier this afternoon the company released the official full-length launch trailer for the zombie-murder simulator (where is Jack Thompson to protest this? Won't someone think of the zombies!?!?).
I've been really excited about this follow-up to the popular first game, particularly since I played Dead Rising: Case Zeroa few weeks back. I can safely say, based on that experience, that Capcom has corrected many of the issues that frustrated gamers like yours truly in the first title. You can catch the new clip after the jump—I won't spoil any of its best parts here, aside from mentioning that new protagonist Chuck Greene needs an official duck tape sponsorship after his work in this game.
Dead Rising 2 lands on the Xbox 360 and PlayStation 3 on September 28th.
Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.