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iPhone

Real Steel Review

Pay per Play

Real Steel Screenshot

HIGH Decapitating an enemy with a flurry of punches.

LOW Success in the game is hidden behind a paywall.

WTF I have to pay real money to change my robot's colour? Seriously?

Consoleation: The future is digital

Xbox Live Dashboard Update Image

We've been seeing a gradual shift in software sales in the last couple of years towards digital distribution. Full retail games have been available for the Xbox 360 and PlayStation 3 over that time and, although the digital library is but a fraction of the retail library, digital has been catching up.

Burnout Crash! Review

A Smashing Good Time

Burnout Crash! Screenshot

HIGH When the final explosion in Rush Hour mode causes a chain reaction that demolishes everything on the screen.

LOW Reaching the end of a Pile Up with a full 5x multiplier and dying immediately due to being out of position.

WTF "Umbrellers"?

Bag It! Review

Paper or Plastic?

Bag It! Screenshot  Bag It! Screenshot

HIGH Egg-cellent puzzle mode.

LOW Difficulty is a little uneven.

WTF Gamifying a minimum-wage job.

System and story

ICO Screenshot

Quantitatively speaking, I prefer Plants vs. Zombies to every game, ever. Plants vs. Zombies is not my favorite game. I'd say it's not even in the top 20. That honor belongs ICO, a game that typically lasts less than six hours and that I have played exactly four times, to net less than a fifth of the hours I have spent playing Plants vs. Zombies. ICO is my favorite game because of how it makes me feel.

GameCritics.com Podcast Episode 58: Gaming with Kids, Catherine

Gamer moms and gamer dads, assemble! The mighty Aaron of the GameEnthus Podcast joins us for a lengthy conversation about the joys and challenges of integrating our parenting and gaming lives. How did we introduce games to our kids? How do we deal with M-rated content? How do we decide when to take the controller away? We also offer some unique kid's game recommendations you won't find anywhere else. Plus: Our take on a game your kids should definitely NOT play: Catherine. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "The Master Thespian" Spaeth.

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Video: Angry birds and pigs bond over Seal

Now I really hate Angry Birds!

Seattle Indie Expo 2011

Containment Screenshot

If there was ever any doubt (and really, there wasn't) then Seattle Indie Expo has settled the matter for good—the Pacific Northwest has got a serious surplus of top-notch development talent.

Hunted: The Demon's Forge, Monster Hunter iPhone, Crimson Alliance and Firefly

Hunted: The Demon's Forge Screenshot

So the wife and I have spent the last couple of days playing Hunted: the Demon's Forge in co-op. This is an interesting game for the fact that Bethesda did not send out any pre-release copies to reviewers, instead mailing them to coincide with the retail sales date. In general, this is a sign of a publisher who has no confidence in the product, but I'm not quite sure what made them send it out with such little fanfare.

GameCritics.com Podcast Episode 55: Great Indie Games, E3 2011 Predictions

This week, we honor the little guy. (Not Herve Villechaize; for that, check out my Fantasy Island podcast.) No, it's all about great Indie Games we think you should play. Plus: Highly improbable E3 predictions which, knowing us, will probably wind up coming true. Featuring Chi Kong Lui, Brad "The Diamond" Gallaway, Richard Naik, and Tim Spaeth. Happy birthday Ryan!

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