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Extra Credits: TransGaming

The guys at Extra Credits take a quick look at an idea that has been on the minds of game developers and publishers for years now. It's dubbed "transgaming" and it lets fans of different genres all play and exist within the same game world. There is a lot of potential there, so have a listen.

Extra Credits: TransGaming

The Walking Dead, Toy Soldiers DLC and Escape Goat Shirts!

The Walking Dead Screenshot

Started playing (and finished, actually) The Walking Dead, Episode 1A New Day on Xbox 360 last night. It runs about two hours and costs $5. For fans of the comic/show, it's an absolute must-play. It's best described as a combination of point-and-click gameplay with some Heavy Rain thrown in, and the mood and atmosphere are just perfect.

Cool stuff of PAX East 2012

XCOM: Enemy Unknown Screenshot

I knew very little about XCOM before the show, but now it's one of my most anticipated titles. A re-imagining of the classic PC strategy series, Enemy Unknown gave me a very distinct Frozen Synapse vibe, which makes sense since it was itself heavily influenced by the XCOM games. There was no playable demo at the show and the presentation consisted of a pre-beta build, but I liked what I saw and will likely be picking it up when it releases.

CodeRunner Review

Your Mission, if You Choose to Accept It...

CodeRunner Screenshot CodeRunner Screenshot

HIGH Immersive, interactive drama with the real world as its map.

LOW Impossible-to-reach locations break the immersion.

WTF The ghost of FMV games comes back to haunt us.

Gamecritics Podcast Episode 72: PAXapalooza

GameCritics Action Team!

In this episode, it's a PAXtacular! With two thirds of us freshly back from PAX East, we discuss panels, games and Pokemon...garbage bag...creatures. We've also got a fresh batch of games we've been playing and thumbs up and thumbs down. Join us! Right now! With special guests Mattie Brice and Kristen Taylor joining Brad Gallaway, Richard Naik, Chi Kong "Akuma" Lui and Dylan Collins.

Download: Right click here and select "Save Target As..."
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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Binary Domain, iOS vs console and The Walking Dead

Binary Domain Screenshot

I finally made time in my schedule to sit down with Sega's Binary Domain, and even though I've had my eye on it since last year, the end result ended up being even better than expected.

Extra Credits: So you want to be a developer, Part 2

The crew at Extra Credits return with the second part of their two-part series on how to become a developer.

Extra Credits: So you want to be a developer, Part 2

A clarification, Mass Effect 3 map, I Am Alive, Misfits and Dr Who

Infinty Blade Screenshot

Last night on Twitter, I made a comment about shopping in the app store and apparently it wasn't nearly as clear as I thought it was. I had several replies chastising me afterwards, and I wanted to clarify what I meant to say. If you still want to chastise me after that then that's totally cool, but it seemed pretty obvious that I was not able to make my point in 140 characters.

Extra Credits: So you want to be a developer, Part 1

Do you love spending hours in front of a computer writing code? Do you prefer spending many more hours debugging software than spending time with your loved ones? Do you want to spend time justifying your hard work to fickle gamers and an even more fickle gaming press? Then you want to be a video game developer and this video might be right for you.

Extra Credits: So you want to be a developer, Part 1

Extra Credits: Skyrim's Opening

Hmmm, criticizing The Elder Scrolls: Skyrim's opening for being lackluster compared to Call of Duty 4: Modern Warfare's now (in)famous opening? Is it fair to compare two games from two seemingly disparate genres like an open-world role-playing game and a scripted, set-piece-heavy, first-person military shooter? Maybe it isn't, but it does sound like something GameCritics would do. No wonder we like this video.

Extra Credits: Skyrim's Opening

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