By Brad Gallaway on August 26, 2012 - 6:53am.
While at the most recent Seattle Indie Expo (SIX), I had the chance to meet Jesse Turner, artist for the recent iOS release, Shellrazer. I was blown away by his energy and enthusiasm, and there's no question he's a very talented artist. Dude can draw the hell out of turtles, yo. Although I didn't have a ton of time at the show, Jesse was quite gracious and willing to follow up with me afterwards, and here's what he (and his teammate Nick Waanders) had to say.
By Sparky Clarkson on August 18, 2012 - 8:45am.
HIGH Seeing the gorgeous underwater areas.
LOW That's it?
WTF What, exactly, does a world of robots need a giant, beating heart for?
By Dale Weir on August 18, 2012 - 8:37am.
Ok, there may need to be some explaining here before viewing the video.
QWOP is a rag-doll based Flash game where you control an Olympic runner doing the 100-meter dash. While it may look like a Track n' Field romp, QWOP is far more sadistic than the NES classic. Players use four buttons to control the lower limbs of the runner. "Q" and "W" control his thighs and "O" and "P" control his calves. That's pretty much it. It may sound simple but it is anything but. YouTube is full of videos of people who were foolish enough to attempt this game although there are some who have actually achieved the game's goal—although you would hardly call them winners if you watched the videos.
Now that we got that out of the way, the Dorkly guys asked the question that many of us asked after playing a bit of QWOP: how is that guy in the bedroom? You only have to watch the video to find out.
By Brad Gallaway on August 16, 2012 - 10:06pm.
A few weeks ago, it seemed like there wasn't a single thing to play. Now, it seems like there's too much to handle!
By Brad Gallaway on August 15, 2012 - 10:43pm.
Welcome back to a semi-regular feature here at GameCritics.com: TouchTalk. While this series was inspired by one of my old features, the Bargain Basement, I've got an all-new focus for an all-new phase in gaming. Rather than highlighting discounted gems in the used section of a retail shop, I'll be reviewing downloadable mobile games and apps that you might want to check out… and maybe some that you'll want to avoid.
By Dale Weir on August 12, 2012 - 2:36am.
The Extra Credits guys tackle how gamers can affect political change. They even get a game-playing Congressman—didn't know any actually existed—to offer some advice.
By Brad Gallaway on August 9, 2012 - 2:29pm.
Last year's Seattle Indie Expo proved that the Pacific Northwest is a hotbed of up-and-coming games development talent, and if anyone needed further proof, then this year's SIX drove the point home.
By Dylan Collins on August 7, 2012 - 12:13pm.
In this episode we have a good old fashioned "What have you been playing?" Discussion. We then have a debate sparked by an email over Sniper Elite V2 and round it all out with some thumbs! With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik and Dylan "I have no witty nicknames" Collins.
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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Brad Gallaway on August 4, 2012 - 2:30pm.
Welcome to the first installment of a brand-new semi-regular feature here at GameCritics.com: TouchTalk. While this series was inspired by one of my old features, the Bargain Basement, I've got an all-new focus for an all-new phase in gaming. Rather than highlighting discounted gems in the used section of a retail shop, I'll be reviewing downloadable mobile games and apps that you might want to check out… and maybe some that you'll want to avoid.
By Christopher Floyd on August 4, 2012 - 2:26pm.
Did You Know that Only 75% of iPhone Users Download Apps?
HIGH Getting 7 correct answers in a row.
LOW The game crashing when I got 7 correct answers in a row.
WTF The feeling that my random opponents were imaginary.
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