By Brad Gallaway on March 23, 2012 - 1:01pm.
The Ultimate Epilogue
HIGH The final battles leading up to the game's end.
LOW Getting unexpectedly locked out of some missions.
WTF Why couldn't I import my old Shepard's appearance?
By Brad Gallaway on March 18, 2012 - 7:23pm.
Last night on Twitter, I made a comment about shopping in the app store and apparently it wasn't nearly as clear as I thought it was. I had several replies chastising me afterwards, and I wanted to clarify what I meant to say. If you still want to chastise me after that then that's totally cool, but it seemed pretty obvious that I was not able to make my point in 140 characters.
By Brandon Bales on March 10, 2012 - 10:53am.
Birth is Repetition
HIGH Nothing better than wearing your mother's clothes while fighting monsters with laser tears alongside your floating stillborn brother.
LOW Completely misjudging an enemy's projectile can really stick it to you.
WTF "Wow. Is that thing that's currently squirting blood at me what I think it is?"
By Brad Gallaway on March 10, 2012 - 10:03am.
It's been nothing but Mass Effect 3 since the last update, and boy, am I exhausted... I rarely take on RPGs of any sort due to the time commitment, and getting in enough hours to review one in a speedy manner has been "challenging" to say the least. Glad I did, though... It's been great.
By Sparky Clarkson on March 6, 2012 - 12:58pm.
Although I don't know whether there has been any TV presence, Electronic Arts has mounted a decent push behind the game, with some mobile tie-ins that are mediated to the main game's fiction by the Galactic Readiness mechanic. This is also integrated with the game's packed-in co-op third-person shooter. Tying that kind of functionality to a role-playing game (RPG) suggests that EA wants to expand the audience, and perhaps turn BioWare's world-building into a company-wide asset tied to multiple games.
By Brad Gallaway on February 28, 2012 - 11:26am.
Guns, Flashlights and Groundhog Day
HIGH The time-loop premise and Twilight Zone voiceovers.
LOW A hard-locked 360 and stuttering framerates in the second cycle.
WTF Collecting manuscript pages again?
By Sparky Clarkson on February 22, 2012 - 1:00pm.
The only interesting thing about NeverDead is that it's not actually as bad as it seems after you've beaten it. I don't mean that NeverDead is secretly a good game. It truly stinks, mostly for boring reasons—awkward and mushy controls, inconsistent mechanics, stock characters, vapid story. However, NeverDead leaves an even worse impression than it deserves to, because its concluding bosses exhibit excruciatingly stupid design.
By Richard Naik on February 22, 2012 - 12:18pm.
Greetings all. We're trying out a bit of an experiment here, and no, it isn't "how many times can I fit the word 'game' into the headline?" It's the first ever GameCritics game night, which will hopefully give our wonderful community the chance to play, interact, and mercilessly embarrass each other all in the name of good-natured fun.
The first game that we're going to try is Team Fortress 2, for which we've set up our own server (details below). If you haven't played before/aren't experienced, don't worry! This is going to be about having fun above all else, and all skill levels are welcome.
The first date we're shooting for will be Thursday Feb. 23rd, at 7pm CST/8pm EST. I will also post an announcement in the Steam group around that time. Also, we'd like to know what games you would like to see for possible future game nights-post your suggestions in the comments.
Hope to see you there!
TF2 server address (add to favorites in the game): 22.214.171.124:27015
Steam group: http://steamcommunity.com/groups/gamecritics
By Brad Gallaway on February 21, 2012 - 1:20pm.
So, the Mass Effect 3 demo. I hesitate to bring it up, but I can't let it pass without making at least a few brief comments. First off, I really hope that the game addresses Ashley's radical make over... if the game hadn't told me that's who it was, I never would have recognized her, and I don't mean that in a good way.
By Dale Weir on February 20, 2012 - 5:09pm.
Ok, so it doesn't actually work—it only lights up—and it will be expensive even at the expected $120 price point. But, we all know that something like will only improve a bedroom or gameroom full of helmets from Halo 3 Legendary Edition and night-vision goggles from Call of Duty: Modern Warfare 2 Prestige Edition.
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